Difference between revisions of "GPU610/SSD"

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{{GPU610/DPS915 Index | 20131}}
 
{{GPU610/DPS915 Index | 20131}}
 
= Drive_God_Lin =
 
= Drive_God_Lin =
We are going to be working on a [http://home.web.cern.ch/ CERN] project called Drive_God_Lin (more info soon...)
+
We are going to be working on a [http://home.web.cern.ch/ CERN] project code named Drive_God_Lin.
 +
==Summery:==
 +
 
 +
<u>SUSSIX - Frequency Analysis of Non-Linear Betatron Motion</u>
 +
 
 +
The SUSSIX program has been developed to postprocess tracking or experimental data via frequency analysis.
 +
 
 +
This code performs harmonic analysis of turn-by-turn data from a circular acceleration (measured data or from numerical simulation).
 +
 
 +
It is heavily used in the optics re-construction for the LHC( [http://en.wikipedia.org/wiki/Large_Hadron_Collider Large Hadron Collider]) and the same tools are being exported to the lower-energy machines at CERN.                                                                                                                                                                                                                                                                                                                                           
 +
 
 +
SUSSIX is a FORTRAN program for the post processing of turn-by-turn BPM (beat per minute) data, which computes the frequency, amplitude, and phase of tunes and resonant lines to a high degree of precision through the use of an interpolated FFT ([http://en.wikipedia.org/wiki/Fast_Fourier_transform fast Fourier transform]).
 +
 
 +
For analysis of LHC BPM data a specific version sussix4drive (the FORTRAN file code), run through the C steering code ''Drive God lin'' (the C file code), has been implemented in the CCC by the beta-beating team
 +
 
 +
To see the whole Document [http://matrix.senecac.on.ca/~sganouts/SUSSIX/Sussix_Project.doc click here]
 +
 
 
== Team Members ==  
 
== Team Members ==  
 
# [mailto:sganouts@myseneca.ca?subject=GPU610 Sezar Gantous]
 
# [mailto:sganouts@myseneca.ca?subject=GPU610 Sezar Gantous]
Line 15: Line 31:
 
I decided to profile CERN project - Drive_God_Lin.
 
I decided to profile CERN project - Drive_God_Lin.
 
After gprof the project with the test data provided I learned the following:
 
After gprof the project with the test data provided I learned the following:
 +
 +
System specifications:
 +
 +
  OS:  Xubuntu (Ubuntu 12.10 (quantal)) 36-bit
 +
  CUP: Intel(R) Pentium(R) 4 CPU 3.00GHz
 +
  RAM: 1GB DDR2
 +
  GPU: nVIDIA GEFORCE GT 620
  
 
(summery of gprof)
 
(summery of gprof)
Line 39: Line 62:
  
 
==[[User:Dylan Segna| Dylan]]:==
 
==[[User:Dylan Segna| Dylan]]:==
 +
 +
I profiled CERN's Drive_God_Lin application.
 +
 +
The resulting profile is generated using gprof.
 +
 +
  %  cumulative  self              self    total         
 +
time  seconds  seconds    calls  ms/call  ms/call  name   
 +
49.47    10.34    10.34  314400    0.03    0.03  zfunr_
 +
28.76    16.35    6.01      524    11.47    11.47  ordres_
 +
10.81    18.61    2.26  314400    0.01    0.01  cfft_
 +
  3.30    19.30    0.69  314400    0.00    0.04  tunelasr_
 +
  3.06    19.94    0.64    1048    0.61    13.63  spectrum_
 +
  1.67    20.29    0.35  314400    0.00    0.00  calcr_
 +
 +
All other functions took less than 1% of the application's run time,
 +
 +
so I am not considering them when assessing which parts of the application need to be optimized,
 +
 +
as the speed increase would be negligible.
 +
 +
In total, the application ran for 20.90 seconds using 1 core.
 +
 +
 +
The specifications of the system being used to generate this profile was:
 +
 +
    Ubuntu 12.04 LTS 32-bit
 +
    Intel® Core™2 Quad CPU Q9550 @ 2.83GHz × 4
 +
    3.9 GB Memory
 +
    NVIDIA GTX 480
 +
 +
The 3 most problematic functions are zfunr_ , ordres_ , and cfft.
 +
 +
 +
1. zfunr_ takes up almost 49.5% of the application processing time, and it is also called 314,400 times.
 +
It is possible that this time can be significantly increased using a many-core GPU to run hundreds of threads simultaneously.
 +
 +
 +
2. cfft_ is called just as much as the zfunr_ function, but it takes significantly less time in the application. It is likely
 +
that this function can be optimized to use the GPU, however the speed increase may be minimal compared to the zfunr_ function.
 +
 +
 +
3. The ordres_ function takes 28.76% of the application time, but is only called 524 times throughout the application.
 +
This subroutine is used to order harmonics, and is incredibly long. Depending on the ordering algorithm used in this subroutine,
 +
it may be possible to optimize the serial performance of the subroutine before further optimizing it to use the GPU.
 +
 +
 +
4. Many other functions are called thousands of times throughout the application. It may be possible to optimize some of these
 +
to attain a minuscule speed increase, assuming the memory read/write rate between the GPU and CPU doesn't increase run-time instead.
 +
However it is clear that these functions are not priority.
 +
 +
 +
It is important to note that the application currently uses OpenMP,
 +
 +
so multi-core processing can be used. When set to utilize 12 threads,
 +
 +
the program finishes in around 5 seconds.
 +
 +
I have forked a copy of the code into my own GitHub repository [https://github.com/dsegna/Drive_GPU here]
  
 
----
 
----
Line 57: Line 138:
  
 
=== Assignment 2 ===
 
=== Assignment 2 ===
 +
 +
Progress so far:
 +
<br/>
 +
- Fortran code converted to C with a simple conversion program found [http://www.webmo.net/support/f2c_linux.html Here]
 +
 +
 +
- The Project is on [https://github.com/sezar-gantous/GPU610-CERN Github](with the modified make file and c converted code)
 +
 +
The profile with the C converted code
 +
 +
Each sample counts as 0.01 seconds.
 +
  %  cumulative  self              self    total         
 +
time  seconds  seconds    calls  ms/call  ms/call  name 
 +
38.75    19.47    19.47  314400    0.06    0.06  zfunr_
 +
30.04    34.56    15.09      524    28.80    28.80  ordres_
 +
  9.83    39.50    4.94                            f__cabs
 +
 +
As you can see there aren't any real difference/improvements just yet...
 +
 +
System specifications:
 +
 +
  OS:  Xubuntu (Ubuntu 12.10 (quantal)) 36-bit
 +
  CUP: Intel(R) Pentium(R) 4 CPU 3.00GHz
 +
  RAM: 1GB DDR2
 +
  GPU: nVIDIA GEFORCE GT 620
 +
 +
== Closest Pair ==
 +
 +
'''Unfortunately we had to abandon the project since it was not really compatible with CUDA(there is no time to look more into it as the semester is almost over...). Team TudyBert, who are also working on the same project, have found that CUDA uses dynamic libraries where Dirve_God_Lin uses static libraries and there isn’t much to be done about that. As a result, we will be using Stephanie’s closet pair program.'''
 +
 +
 +
The closest pair problem can be explained simply by imagining a random set of points spread in a [http://en.wikipedia.org/wiki/Metric_space metric space]. Now the process of finding two points with the smallest distance between them is called the closest pair problem.
 +
 +
 +
One of the more common algorithms used to find the closest pair is the Brute-force algorithm; which is calculating the distances of all the points ( O(n^2) notation):
 +
 +
   
 +
  n=total number of points
 +
  n(n-1)/2
 +
 +
 +
then simply look for the pair of points that has the smallest distance between each other. However, this algorithm was evident to be slow.
 +
This is the function used in the closestPair.c program that Stephanie used for her assignment 1:
 +
 +
  double brute_force(point* pts, int max_n, point *a, point *b)
 +
  {
 +
        int i, j;
 +
        double d, min_d = MAXDOUBLE;
 +
 +
        for (i = 0; i < max_n; i++) {
 +
                for (j = i + 1; j < max_n; j++) {
 +
                        d = dist(pts[i], pts[j]);
 +
                        if (d >= min_d ) continue;
 +
                        *a = pts[i];
 +
                        *b = pts[j];
 +
                        min_d = d;
 +
                }
 +
        }
 +
        return min_d;
 +
  }
 +
 +
This is the profile:
 +
 +
  Flat profile:
 +
 +
  Each sample counts as 0.01 seconds.
 +
    %  cumulative  self              self    total
 +
  time  seconds  seconds    calls  ms/call  ms/call  name
 +
  99.78    41.58    41.58    16384    2.54    2.54  brute_force
 +
    0.14    41.64    0.06                            closest
 +
    0.05    41.66    0.02                            cmp_x
 +
    0.02    41.67    0.01                            cmp_y
 +
 +
 +
System specifications:
 +
 +
  OS:  Ubuntu 12.04 32-bit
 +
  CPU: Intel(R) Core 2 Duo(R) CPU E4600 @ 2.40GHz x 2
 +
  RAM: 2GB DDR2
 +
  GPU: nVIDIA GEFORCE GT 620
 +
 +
 +
As a consequence, we presume that by making the brute force function parallel using CUDA technology will speed up the process significantly.
 +
 +
Github link [https://github.com/sezar-gantous/GPU610-ClosestPair here]
 +
 
=== Assignment 3 ===
 
=== Assignment 3 ===

Latest revision as of 14:35, 19 April 2013


GPU610/DPS915 | Student List | Group and Project Index | Student Resources | Glossary

Drive_God_Lin

We are going to be working on a CERN project code named Drive_God_Lin.

Summery:

SUSSIX - Frequency Analysis of Non-Linear Betatron Motion

The SUSSIX program has been developed to postprocess tracking or experimental data via frequency analysis.

This code performs harmonic analysis of turn-by-turn data from a circular acceleration (measured data or from numerical simulation).

It is heavily used in the optics re-construction for the LHC( Large Hadron Collider) and the same tools are being exported to the lower-energy machines at CERN.

SUSSIX is a FORTRAN program for the post processing of turn-by-turn BPM (beat per minute) data, which computes the frequency, amplitude, and phase of tunes and resonant lines to a high degree of precision through the use of an interpolated FFT (fast Fourier transform).

For analysis of LHC BPM data a specific version sussix4drive (the FORTRAN file code), run through the C steering code Drive God lin (the C file code), has been implemented in the CCC by the beta-beating team

To see the whole Document click here

Team Members

  1. Sezar Gantous
  2. Stephanie Bourque
  3. Dylan Segna
  4. Email All

Progress

Assignment 1

Sezar:

I decided to profile CERN project - Drive_God_Lin. After gprof the project with the test data provided I learned the following:

System specifications:

 OS:  Xubuntu (Ubuntu 12.10 (quantal)) 36-bit
 CUP: Intel(R) Pentium(R) 4 CPU 3.00GHz
 RAM: 1GB DDR2
 GPU: nVIDIA GEFORCE GT 620

(summery of gprof)


Each sample counts as 0.01 seconds.
 %   cumulative   self              self     total         
time   seconds   seconds    calls  ms/call  ms/call  name  
39.98     26.68    26.68      524    50.92    50.92  ordres_
37.42     51.65    24.97   314400     0.08     0.08  zfunr_
12.69     60.12     8.47   314400     0.03     0.03  cfft_
 ...


As you can see, most the program's time is spent in the ordres() subroutine and zfunr() subroutine; both are localed in the fortran portion of the program (there is a c portion as well).

Furthermore, this program is already parallelized using OpenMP; which means it may be farther parallelized using cuda technology.

In these two subroutines (specially in orders()) there are a lot of nested loops, if statements, goto's, and even some sore of a search algorithm (in orders() only) that I'm certain it could be notably improved using cuda technology.

The project is on github here


Dylan:

I profiled CERN's Drive_God_Lin application.

The resulting profile is generated using gprof.

 %   cumulative   self              self     total           
time   seconds   seconds    calls  ms/call  ms/call  name    
49.47     10.34    10.34   314400     0.03     0.03  zfunr_
28.76     16.35     6.01      524    11.47    11.47  ordres_
10.81     18.61     2.26   314400     0.01     0.01  cfft_
 3.30     19.30     0.69   314400     0.00     0.04  tunelasr_
 3.06     19.94     0.64     1048     0.61    13.63  spectrum_
 1.67     20.29     0.35   314400     0.00     0.00  calcr_

All other functions took less than 1% of the application's run time,

so I am not considering them when assessing which parts of the application need to be optimized,

as the speed increase would be negligible.

In total, the application ran for 20.90 seconds using 1 core.


The specifications of the system being used to generate this profile was:

    Ubuntu 12.04 LTS 32-bit
    Intel® Core™2 Quad CPU Q9550 @ 2.83GHz × 4
    3.9 GB Memory 
    NVIDIA GTX 480

The 3 most problematic functions are zfunr_ , ordres_ , and cfft.


1. zfunr_ takes up almost 49.5% of the application processing time, and it is also called 314,400 times. It is possible that this time can be significantly increased using a many-core GPU to run hundreds of threads simultaneously.


2. cfft_ is called just as much as the zfunr_ function, but it takes significantly less time in the application. It is likely that this function can be optimized to use the GPU, however the speed increase may be minimal compared to the zfunr_ function.


3. The ordres_ function takes 28.76% of the application time, but is only called 524 times throughout the application. This subroutine is used to order harmonics, and is incredibly long. Depending on the ordering algorithm used in this subroutine, it may be possible to optimize the serial performance of the subroutine before further optimizing it to use the GPU.


4. Many other functions are called thousands of times throughout the application. It may be possible to optimize some of these to attain a minuscule speed increase, assuming the memory read/write rate between the GPU and CPU doesn't increase run-time instead. However it is clear that these functions are not priority.


It is important to note that the application currently uses OpenMP,

so multi-core processing can be used. When set to utilize 12 threads,

the program finishes in around 5 seconds.

I have forked a copy of the code into my own GitHub repository here


Stephanie:

For assignment one I profiled a closest pair algorithm. The source code can be found here:

http://rosettacode.org/wiki/Closest-pair_problem/C

I was able to run the code successfully on Matrix and I believe it is a good candidate to parallelize. The closest() function generally eats up the most time and I believe that most of its remedial processes could be done by the GPU.

A useful reference site to help explain closest pair algorithms:

http://www.algorithmist.com/index.php/Closest_Pair


Assignment 2

Progress so far:
- Fortran code converted to C with a simple conversion program found Here


- The Project is on Github(with the modified make file and c converted code)

The profile with the C converted code

Each sample counts as 0.01 seconds.
 %   cumulative   self              self     total          
time   seconds   seconds    calls  ms/call  ms/call  name   
38.75     19.47    19.47   314400     0.06     0.06  zfunr_
30.04     34.56    15.09      524    28.80    28.80  ordres_
 9.83     39.50     4.94                             f__cabs

As you can see there aren't any real difference/improvements just yet...

System specifications:

 OS:  Xubuntu (Ubuntu 12.10 (quantal)) 36-bit
 CUP: Intel(R) Pentium(R) 4 CPU 3.00GHz
 RAM: 1GB DDR2
 GPU: nVIDIA GEFORCE GT 620

Closest Pair

Unfortunately we had to abandon the project since it was not really compatible with CUDA(there is no time to look more into it as the semester is almost over...). Team TudyBert, who are also working on the same project, have found that CUDA uses dynamic libraries where Dirve_God_Lin uses static libraries and there isn’t much to be done about that. As a result, we will be using Stephanie’s closet pair program.


The closest pair problem can be explained simply by imagining a random set of points spread in a metric space. Now the process of finding two points with the smallest distance between them is called the closest pair problem.


One of the more common algorithms used to find the closest pair is the Brute-force algorithm; which is calculating the distances of all the points ( O(n^2) notation):


  n=total number of points
  n(n-1)/2


then simply look for the pair of points that has the smallest distance between each other. However, this algorithm was evident to be slow. This is the function used in the closestPair.c program that Stephanie used for her assignment 1:

  double brute_force(point* pts, int max_n, point *a, point *b)
  {
       int i, j;
       double d, min_d = MAXDOUBLE;

       for (i = 0; i < max_n; i++) {
               for (j = i + 1; j < max_n; j++) {
                       d = dist(pts[i], pts[j]);
                       if (d >= min_d ) continue;
                       *a = pts[i];
                       *b = pts[j];
                       min_d = d;
               }
       }
       return min_d;
  }

This is the profile:

 Flat profile:

 Each sample counts as 0.01 seconds.
   %   cumulative   self              self     total
  time   seconds   seconds    calls  ms/call  ms/call  name
  99.78     41.58    41.58    16384     2.54     2.54  brute_force
   0.14     41.64     0.06                             closest
   0.05     41.66     0.02                             cmp_x
   0.02     41.67     0.01                             cmp_y


System specifications:

 OS:  Ubuntu 12.04 32-bit
 CPU: Intel(R) Core 2 Duo(R) CPU E4600 @ 2.40GHz x 2
 RAM: 2GB DDR2
 GPU: nVIDIA GEFORCE GT 620


As a consequence, we presume that by making the brute force function parallel using CUDA technology will speed up the process significantly.

Github link here

Assignment 3