Difference between revisions of "GAM666/BlueScreen"
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== Team Members == | == Team Members == |
Latest revision as of 06:01, 5 December 2012
GAM666/DPS901 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources
Contents
Escape
Project Marking Percentage
Group work: 50% (25 <= xx <= 50) Individual work: 50% + (50 <= xx <= 75) ------------------------- Total 100%
Repository
Repo ID
Trunk Status
committed by [NAME] / being committed by [NAME]
Being committed by Sezar - Oct 09 2012 4:45pm (will take a while!) committed by Sezar - Oct 09 2012 12:56pm
committed by Caitlin - Oct 10 2012 4:15pm (Basic team branding information in Translation.h)
committing By Stephanie - Oct 10 2012 4:51pm (Adding name) committed By Stephanie - Oct 10 2012 5:04pm
committing By Sezar - Oct 10 2012 5:11pm committed By Sezar - Oct 10 2012 5:12pm
committing By Sezar - Nov 01 2012 1:04pm committing By Sezar - Nov 01 2012 1:05pm
committing By Santiago - Nov 05 2012 9:15am, Committed By Santiago - Nov 05 2012 9:17am
committing By Sezar - Nov 07 2012 1:27pm committed By Sezar - Nov 07 2012 1:28pm
committing By Stephanie- Nov 12 2012 2:13pm committed By Stephanie- Nov 12 2012 2:15pm
committing By Stephanie- Nov 19 2012 11:47pm committed By Stephanie- Nov 19 2012 11:53pm
committing By sezar- Nov 27 2012 2:00pm committed By sezar- Nov 27 2012 2:01pm
committing By sezar- Nov 27 2012 4:39pm committed By sezar- Nov 27 2012 4:42pm
committing By sezar- Nov 30 2012 10:07pm committed By sezar- Nov 30 2012 10:08pm
committed by Caitlin - Dec 03 2012 9:19am (Collada model loading merged into Trunk)
committing By Stephanie- Dec 4 2012 11:53pm committed By Stephanie- Dec 4 2012 11:56pm
committing By Stephanie- Dec 5 2012 3:16am committed By Stephanie- Dec 5 2012 3:18am
committing By sezar- Dec 5 2012 5:35am committed By sezar- Dec 5 2012 5:36am
committing By sezar- Dec 5 2012 5:59am
committed By sezar- Dec 5 2012 6:00am
Team Members
Proposal
The team has decided on a puzzle game. Where the player have to find its way through the maze. It will be in a simple first person view. The rest of the details are listed below.
Min requirements
- Elapsed time
- Two difficulties:
Easy: | Advanced: |
- No timer | - Timer |
- points/score (ex coins) | - points/score (ex coins) |
- Life Decreases | - Life Decreases |
- Have to solve simple puzzle to continue through the maze | - Have to solve simple puzzle to continue through the maze |
- Easy maze (average time to complete in around 45 seconds) | - Challenging maze (average time to complete in around 2 mins) |
- Find an item(ex key) before finishing the maze |
- Traps that will:
-Kill the player(with hint) - Start player at the beginning of the maze - Slow the player down
- Boosts/Power Ups that will:
- Speed the player up (only for advanced) - Hint Stone - Bonus points
- Teleport (small radius)
Extras(if time is not an issue)
- walls close/collapses on player
- Scary pop ups(Loud noises)
- Traps that stops player's movement for a certain amount of time
- Two level maze; Player will start at the bottom maze and make there way to the top maze, which will have pits leading back to the bottom...
- Score board
- Mystery Box/ Treasure chest which will contain either beneficial /useful things or harmful/dangerous things
suggestions
meetings
- Oct 15 2012 11:40am(2hrs)
- Sep 13 2012 11:40am(2hrs)