Difference between revisions of "GAM670/DPS905 Teams 20111"

From CDOT Wiki
Jump to: navigation, search
(Slap Your Grandma)
(Slap Your Grandma)
 
(16 intermediate revisions by 6 users not shown)
Line 12: Line 12:
 
'''Needs'''
 
'''Needs'''
 
# Collada - Daniel
 
# Collada - Daniel
# Particle System - Kaitlyn
+
# Particle System - Kaitlyn ([http://zenit.senecac.on.ca/wiki/index.php?title=DPS905_Kaitlyn_ParticleEffects Particle Installation Instructions!])
 
# Audio - Jon
 
# Audio - Jon
 
# XInput
 
# XInput
# Visibility - David
+
# Visibility - David !!OCTREE CODE IS HERE WITH A README!! http://matrix.senecac.on.ca/~drperit/octree.zip
 
''' Repo path '''
 
''' Repo path '''
* old path
+
<!--* old path
*: svn://zenit.senecac.on.ca/dps901_103rep8
+
*: svn://zenit.senecac.on.ca/dps901_103rep8-->
 
* new path
 
* new path
 
*: svn://zenit.senecac.on.ca/dps905_111rep5
 
*: svn://zenit.senecac.on.ca/dps905_111rep5
Line 29: Line 29:
 
# Lighting
 
# Lighting
 
'''Needs'''
 
'''Needs'''
# Physics - Hasan
+
# Physics - Hasan (done-ish! Beta0.2 released, [[Team_Guardian#Downloads | download here]]) - [[Team_Guardian_Physics | Click here for reference manual type thing!]]
# Lighting
+
# Cube Mapping
 
''' Repo path '''
 
''' Repo path '''
* old path
+
<!--* old path
*: svn://zenit.senecac.on.ca/dps901_103rep12
+
*: svn://zenit.senecac.on.ca/dps901_103rep12-->
 
* new path
 
* new path
 
*: svn://zenit.senecac.on.ca/dps905_111rep7
 
*: svn://zenit.senecac.on.ca/dps905_111rep7
Line 43: Line 43:
 
# [mailto:akopytov@learn.senecac.on.ca?subject=gam670 Andrei Kopytov]
 
# [mailto:akopytov@learn.senecac.on.ca?subject=gam670 Andrei Kopytov]
 
'''Wants'''
 
'''Wants'''
# Collada Models
+
#  
 
# Collision
 
# Collision
 
'''Needs'''
 
'''Needs'''
 
#Advanced Force Feedback - Sasha
 
#Advanced Force Feedback - Sasha
#Animation - Dan
+
#[http://zenit.senecac.on.ca/wiki/index.php/DsventuraGAM670 Animation] - Dan
 
#Lighting - Andrei
 
#Lighting - Andrei
 
''' Repo path '''
 
''' Repo path '''
* old path
+
<!--* old path
*: svn://zenit.senecac.on.ca/dps901_103rep7
+
*: svn://zenit.senecac.on.ca/dps901_103rep7-->
 
* new path
 
* new path
 
*: svn://zenit.senecac.on.ca/dps905_111rep4
 
*: svn://zenit.senecac.on.ca/dps905_111rep4
Line 58: Line 58:
 
'''Game Name'''
 
'''Game Name'''
 
# [mailto:bmckie@learn.senecac.on.ca?subject=dps905 Brad McKie]
 
# [mailto:bmckie@learn.senecac.on.ca?subject=dps905 Brad McKie]
# [mailto:errichard@learn.senecac.on.ca?subject=DPS905 Richard Eyre]
 
# [mailto:jbraffoul@learn.senecac.on.ca?subject=DPS905 Jordan Raffoul]
 
 
# [mailto:rjmorales1@learn.senecac.on.ca?subject=dps905 Randl Morales]
 
# [mailto:rjmorales1@learn.senecac.on.ca?subject=dps905 Randl Morales]
 
'''Wants'''
 
'''Wants'''
 
#
 
#
 
'''Needs'''
 
'''Needs'''
# Collision Detection - Richard
 
 
# Visibility - Brad
 
# Visibility - Brad
 
# Third-Person Camera - Randl
 
# Third-Person Camera - Randl
# Networking - Jordan, Andrew
 
 
''' Repo path '''
 
''' Repo path '''
* old path
+
<!--* old path
*: svn://zenit.senecac.on.ca/dps901_103rep6
+
*: svn://zenit.senecac.on.ca/dps901_103rep6-->
 
* new path
 
* new path
 
*: svn://zenit.senecac.on.ca/dps905_111rep3
 
*: svn://zenit.senecac.on.ca/dps905_111rep3
Line 85: Line 81:
 
# Lighting
 
# Lighting
 
''' Repo path '''
 
''' Repo path '''
* old path
+
<!--* old path
*: svn://zenit.senecac.on.ca/dps901_103rep2
+
*: svn://zenit.senecac.on.ca/dps901_103rep2-->
 
* new path
 
* new path
 
*: svn://zenit.senecac.on.ca/dps905_111rep1
 
*: svn://zenit.senecac.on.ca/dps905_111rep1
 
== [[Netwerk | Network]] ==
 
#[mailto:ajcondinho@learn.senecac.on.ca?subject=gam670 Andrew Condinho]
 
'''Wants'''
 
# Collada
 
'''Needs'''
 
# Networking
 
''' Repo path '''
 
* old path
 
*: svn://zenit.senecac.on.ca/dps901_103rep3
 
* new path
 
*: svn://zenit.senecac.on.ca/dps905_111rep2
 
 
== [[]] ==
 
'''Wants'''
 
'''Needs'''
 
''' Repo path '''
 
* old path
 
*: svn://zenit.senecac.on.ca/dps901_103rep9
 
* new path
 
*: svn://zenit.senecac.on.ca/dps905_111rep6
 

Latest revision as of 07:50, 12 April 2011


GAM670/DPS905 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources


Team and Project Index

Hic Sunt Dracones

Razed by Fire

  1. Daniel Hodgin
  2. Jon Buckley
  3. Kaitlyn Callow
  4. David Perit

Wants

  1. Skeletal Animation

Needs

  1. Collada - Daniel
  2. Particle System - Kaitlyn (Particle Installation Instructions!)
  3. Audio - Jon
  4. XInput
  5. Visibility - David !!OCTREE CODE IS HERE WITH A README!! http://matrix.senecac.on.ca/~drperit/octree.zip

Repo path

Team Guardian

Guardian

  1. JP Hughes
  2. Hasan Kamal-Al-Deen

Wants

  1. Lighting

Needs

  1. Physics - Hasan (done-ish! Beta0.2 released, download here) - Click here for reference manual type thing!
  2. Cube Mapping

Repo path

Slap Your Grandma

Game Name

  1. Sasha Atijas
  2. Dan Ventura
  3. Andrei Kopytov

Wants

  1. Collision

Needs

  1. Advanced Force Feedback - Sasha
  2. Animation - Dan
  3. Lighting - Andrei

Repo path

Team GG

Game Name

  1. Brad McKie
  2. Randl Morales

Wants

Needs

  1. Visibility - Brad
  2. Third-Person Camera - Randl

Repo path

Team Zombie

Game Name

  1. Damien McGrath
  2. Qing Feng

Wants

  1. Collada
  2. Collision Detection

Needs

  1. OpenGL 4.1
  2. Lighting

Repo path