Difference between revisions of "GAM670/DPS905 Teams 20111"
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'''Needs''' | '''Needs''' | ||
# Collada - Daniel | # Collada - Daniel | ||
− | # Particle System - Kaitlyn | + | # Particle System - Kaitlyn ([http://zenit.senecac.on.ca/wiki/index.php?title=DPS905_Kaitlyn_ParticleEffects Particle Installation Instructions!]) |
# Audio - Jon | # Audio - Jon | ||
# XInput | # XInput | ||
− | # Visibility - David | + | # Visibility - David !!OCTREE CODE IS HERE WITH A README!! http://matrix.senecac.on.ca/~drperit/octree.zip |
''' Repo path ''' | ''' Repo path ''' | ||
− | * old path | + | <!--* old path |
− | *: svn://zenit.senecac.on.ca/dps901_103rep8 | + | *: svn://zenit.senecac.on.ca/dps901_103rep8--> |
* new path | * new path | ||
*: svn://zenit.senecac.on.ca/dps905_111rep5 | *: svn://zenit.senecac.on.ca/dps905_111rep5 | ||
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# Lighting | # Lighting | ||
'''Needs''' | '''Needs''' | ||
− | # Physics - Hasan | + | # Physics - Hasan (done-ish! Beta0.2 released, [[Team_Guardian#Downloads | download here]]) - [[Team_Guardian_Physics | Click here for reference manual type thing!]] |
− | # | + | # Cube Mapping |
''' Repo path ''' | ''' Repo path ''' | ||
− | * old path | + | <!--* old path |
− | *: svn://zenit.senecac.on.ca/dps901_103rep12 | + | *: svn://zenit.senecac.on.ca/dps901_103rep12--> |
* new path | * new path | ||
*: svn://zenit.senecac.on.ca/dps905_111rep7 | *: svn://zenit.senecac.on.ca/dps905_111rep7 | ||
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== [[GAM670 Slap Your Grandma| Slap Your Grandma]]== | == [[GAM670 Slap Your Grandma| Slap Your Grandma]]== | ||
'''Game Name''' | '''Game Name''' | ||
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# [mailto:satijas@learn.senecac.on.ca?sujbect=gam670 Sasha Atijas] | # [mailto:satijas@learn.senecac.on.ca?sujbect=gam670 Sasha Atijas] | ||
# [mailto:dsventura@learn.senecac.on.ca?sujbect=gam670 Dan Ventura] | # [mailto:dsventura@learn.senecac.on.ca?sujbect=gam670 Dan Ventura] | ||
+ | # [mailto:akopytov@learn.senecac.on.ca?subject=gam670 Andrei Kopytov] | ||
'''Wants''' | '''Wants''' | ||
− | # | + | # |
# Collision | # Collision | ||
'''Needs''' | '''Needs''' | ||
− | |||
#Advanced Force Feedback - Sasha | #Advanced Force Feedback - Sasha | ||
− | #Animation - Dan | + | #[http://zenit.senecac.on.ca/wiki/index.php/DsventuraGAM670 Animation] - Dan |
+ | #Lighting - Andrei | ||
''' Repo path ''' | ''' Repo path ''' | ||
− | * old path | + | <!--* old path |
− | *: svn://zenit.senecac.on.ca/dps901_103rep7 | + | *: svn://zenit.senecac.on.ca/dps901_103rep7--> |
* new path | * new path | ||
*: svn://zenit.senecac.on.ca/dps905_111rep4 | *: svn://zenit.senecac.on.ca/dps905_111rep4 | ||
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'''Game Name''' | '''Game Name''' | ||
# [mailto:bmckie@learn.senecac.on.ca?subject=dps905 Brad McKie] | # [mailto:bmckie@learn.senecac.on.ca?subject=dps905 Brad McKie] | ||
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# [mailto:rjmorales1@learn.senecac.on.ca?subject=dps905 Randl Morales] | # [mailto:rjmorales1@learn.senecac.on.ca?subject=dps905 Randl Morales] | ||
'''Wants''' | '''Wants''' | ||
# | # | ||
'''Needs''' | '''Needs''' | ||
− | |||
# Visibility - Brad | # Visibility - Brad | ||
# Third-Person Camera - Randl | # Third-Person Camera - Randl | ||
− | |||
''' Repo path ''' | ''' Repo path ''' | ||
− | * old path | + | <!--* old path |
− | *: svn://zenit.senecac.on.ca/dps901_103rep6 | + | *: svn://zenit.senecac.on.ca/dps901_103rep6--> |
* new path | * new path | ||
*: svn://zenit.senecac.on.ca/dps905_111rep3 | *: svn://zenit.senecac.on.ca/dps905_111rep3 | ||
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# Lighting | # Lighting | ||
''' Repo path ''' | ''' Repo path ''' | ||
− | * old path | + | <!--* old path |
− | *: svn://zenit.senecac.on.ca/dps901_103rep2 | + | *: svn://zenit.senecac.on.ca/dps901_103rep2--> |
* new path | * new path | ||
*: svn://zenit.senecac.on.ca/dps905_111rep1 | *: svn://zenit.senecac.on.ca/dps905_111rep1 | ||
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Latest revision as of 07:50, 12 April 2011
GAM670/DPS905 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources
Contents
Team and Project Index
Hic Sunt Dracones
Razed by Fire
Wants
- Skeletal Animation
Needs
- Collada - Daniel
- Particle System - Kaitlyn (Particle Installation Instructions!)
- Audio - Jon
- XInput
- Visibility - David !!OCTREE CODE IS HERE WITH A README!! http://matrix.senecac.on.ca/~drperit/octree.zip
Repo path
Team Guardian
Guardian
Wants
- Lighting
Needs
- Physics - Hasan (done-ish! Beta0.2 released, download here) - Click here for reference manual type thing!
- Cube Mapping
Repo path
Slap Your Grandma
Game Name
Wants
- Collision
Needs
- Advanced Force Feedback - Sasha
- Animation - Dan
- Lighting - Andrei
Repo path
Team GG
Game Name
Wants
Needs
- Visibility - Brad
- Third-Person Camera - Randl
Repo path
Team Zombie
Game Name
Wants
- Collada
- Collision Detection
Needs
- OpenGL 4.1
- Lighting
Repo path