Difference between revisions of "GAM670/DPS905 Teams 20111"

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# [mailto:dhhodgin@learn.senecac.on.ca?subject=dps905 Daniel Hodgin]
 
# [mailto:dhhodgin@learn.senecac.on.ca?subject=dps905 Daniel Hodgin]
 
# [mailto:jrbuckley@learn.senecac.on.ca?subject=dps905 Jon Buckley]
 
# [mailto:jrbuckley@learn.senecac.on.ca?subject=dps905 Jon Buckley]
# [mailto:sweerdenburg@learn.senecac.on.ca?subject=dps905 Steven Weerdenburg]
 
 
# [mailto:dacallow@learn.senecac.on.ca?subject=dps905 Kaitlyn Callow]
 
# [mailto:dacallow@learn.senecac.on.ca?subject=dps905 Kaitlyn Callow]
 
# [mailto:drperit@learn.senecac.on.ca?subject=gam670 David Perit]
 
# [mailto:drperit@learn.senecac.on.ca?subject=gam670 David Perit]
Line 13: Line 12:
 
'''Needs'''
 
'''Needs'''
 
# Collada - Daniel
 
# Collada - Daniel
# Particle System
+
# Particle System - Kaitlyn ([http://zenit.senecac.on.ca/wiki/index.php?title=DPS905_Kaitlyn_ParticleEffects Particle Installation Instructions!])
# Audio
+
# Audio - Jon
 
# XInput
 
# XInput
# Visibility
+
# Visibility - David !!OCTREE CODE IS HERE WITH A README!! http://matrix.senecac.on.ca/~drperit/octree.zip
 +
''' Repo path '''
 +
<!--* old path
 +
*: svn://zenit.senecac.on.ca/dps901_103rep8-->
 +
* new path
 +
*: svn://zenit.senecac.on.ca/dps905_111rep5
  
 
== [[Team Guardian|Team Guardian]] ==
 
== [[Team Guardian|Team Guardian]] ==
Line 25: Line 29:
 
# Lighting
 
# Lighting
 
'''Needs'''
 
'''Needs'''
# Physics - Hasan
+
# Physics - Hasan (done-ish! Beta0.2 released, [[Team_Guardian#Downloads | download here]]) - [[Team_Guardian_Physics | Click here for reference manual type thing!]]
# Caching
+
# Cube Mapping
 +
''' Repo path '''
 +
<!--* old path
 +
*: svn://zenit.senecac.on.ca/dps901_103rep12-->
 +
* new path
 +
*: svn://zenit.senecac.on.ca/dps905_111rep7
  
 
== [[GAM670 Slap Your Grandma| Slap Your Grandma]]==
 
== [[GAM670 Slap Your Grandma| Slap Your Grandma]]==
 
'''Game Name'''
 
'''Game Name'''
# [mailto:dpapagia@learn.senecac.on.ca?sujbect=gam670 Denny Papagiannidis]
 
 
# [mailto:satijas@learn.senecac.on.ca?sujbect=gam670 Sasha Atijas]
 
# [mailto:satijas@learn.senecac.on.ca?sujbect=gam670 Sasha Atijas]
 +
# [mailto:dsventura@learn.senecac.on.ca?sujbect=gam670 Dan Ventura]
 +
# [mailto:akopytov@learn.senecac.on.ca?subject=gam670 Andrei Kopytov]
 
'''Wants'''
 
'''Wants'''
# Collada Models
+
#  
 +
# Collision
 
'''Needs'''
 
'''Needs'''
# Collision
+
#Advanced Force Feedback - Sasha
+
#[http://zenit.senecac.on.ca/wiki/index.php/DsventuraGAM670 Animation] - Dan
 +
#Lighting - Andrei
 +
''' Repo path '''
 +
<!--* old path
 +
*: svn://zenit.senecac.on.ca/dps901_103rep7-->
 +
* new path
 +
*: svn://zenit.senecac.on.ca/dps905_111rep4
  
 
== [[Team_GG| Team GG]]  ==
 
== [[Team_GG| Team GG]]  ==
 
'''Game Name'''
 
'''Game Name'''
 
# [mailto:bmckie@learn.senecac.on.ca?subject=dps905 Brad McKie]
 
# [mailto:bmckie@learn.senecac.on.ca?subject=dps905 Brad McKie]
# [mailto:errichard@learn.senecac.on.ca?subject=DPS905 Richard Eyre]
 
# [mailto:jbraffoul@learn.senecac.on.ca?subject=DPS905 Jordan Raffoul]
 
 
# [mailto:rjmorales1@learn.senecac.on.ca?subject=dps905 Randl Morales]
 
# [mailto:rjmorales1@learn.senecac.on.ca?subject=dps905 Randl Morales]
 
'''Wants'''
 
'''Wants'''
 
#
 
#
 
'''Needs'''
 
'''Needs'''
# Collision Detection
+
# Visibility - Brad
# Visibility
+
# Third-Person Camera - Randl
# Networking
+
''' Repo path '''
 +
<!--* old path
 +
*: svn://zenit.senecac.on.ca/dps901_103rep6-->
 +
* new path
 +
*: svn://zenit.senecac.on.ca/dps905_111rep3
  
 
== [[Team_Zombie|Team Zombie]] ==
 
== [[Team_Zombie|Team Zombie]] ==
Line 56: Line 75:
 
# [mailto:qfeng5@learn.senecac.on.ca?subject=gam670 Qing Feng]
 
# [mailto:qfeng5@learn.senecac.on.ca?subject=gam670 Qing Feng]
 
'''Wants'''
 
'''Wants'''
# OpenGL
+
# Collada
 
# Collision Detection
 
# Collision Detection
# Lighting?
 
 
'''Needs'''
 
'''Needs'''
# Anything else would be great but not required
+
# OpenGL 4.1
 +
# Lighting
 +
''' Repo path '''
 +
<!--* old path
 +
*: svn://zenit.senecac.on.ca/dps901_103rep2-->
 +
* new path
 +
*: svn://zenit.senecac.on.ca/dps905_111rep1

Latest revision as of 07:50, 12 April 2011


GAM670/DPS905 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources


Team and Project Index

Hic Sunt Dracones

Razed by Fire

  1. Daniel Hodgin
  2. Jon Buckley
  3. Kaitlyn Callow
  4. David Perit

Wants

  1. Skeletal Animation

Needs

  1. Collada - Daniel
  2. Particle System - Kaitlyn (Particle Installation Instructions!)
  3. Audio - Jon
  4. XInput
  5. Visibility - David !!OCTREE CODE IS HERE WITH A README!! http://matrix.senecac.on.ca/~drperit/octree.zip

Repo path

Team Guardian

Guardian

  1. JP Hughes
  2. Hasan Kamal-Al-Deen

Wants

  1. Lighting

Needs

  1. Physics - Hasan (done-ish! Beta0.2 released, download here) - Click here for reference manual type thing!
  2. Cube Mapping

Repo path

Slap Your Grandma

Game Name

  1. Sasha Atijas
  2. Dan Ventura
  3. Andrei Kopytov

Wants

  1. Collision

Needs

  1. Advanced Force Feedback - Sasha
  2. Animation - Dan
  3. Lighting - Andrei

Repo path

Team GG

Game Name

  1. Brad McKie
  2. Randl Morales

Wants

Needs

  1. Visibility - Brad
  2. Third-Person Camera - Randl

Repo path

Team Zombie

Game Name

  1. Damien McGrath
  2. Qing Feng

Wants

  1. Collada
  2. Collision Detection

Needs

  1. OpenGL 4.1
  2. Lighting

Repo path