Difference between revisions of "Firefox Performance Testing Lab Fall 2010 sweerdenburg"
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<td>15/09/2010</td> | <td>15/09/2010</td> | ||
<td>Fairly fluid drawing on both Minefield and Chromium. Can slow on Minefield if draw trackers (dots) are added while curtain is in high state of flux</td> | <td>Fairly fluid drawing on both Minefield and Chromium. Can slow on Minefield if draw trackers (dots) are added while curtain is in high state of flux</td> | ||
− | <td>Smooth<td> | + | <td>Smooth</td> |
− | <td>Minefield was a little slow to pick up on mouse clicks</td> | + | <td>Minefield was a little slow to pick up on mouse clicks</td> |
<td>Processor utilization same on both (avg Minefield was 34%, avg Chromium was 37%). Chromiummuch lighter on memory</td> | <td>Processor utilization same on both (avg Minefield was 34%, avg Chromium was 37%). Chromiummuch lighter on memory</td> | ||
</tr> | </tr> | ||
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<td>15/09/2010</td> | <td>15/09/2010</td> | ||
<td>No difference found</td> | <td>No difference found</td> | ||
− | <td>Minefield seemed a little less smooth when the bike suddenly changed speed. Smoothness generally went down as prolonged periods of speed went up</td> | + | <td>Minefield seemed a little less smooth when the bike suddenly changed speed. Smoothness generally went down as prolonged periods of speed went up.</td><td>Movements responded well to input. CPU pegged during long periods user input (such as holding down keys to accelerate or balance on one wheel)</td> |
− | |||
<td>Minefield guzzled 160MB of memory over 4 minutes of constant driving, Chromium's would remain constant with short, periodic spikes.</td> | <td>Minefield guzzled 160MB of memory over 4 minutes of constant driving, Chromium's would remain constant with short, periodic spikes.</td> | ||
</tr> | </tr> |
Latest revision as of 21:16, 16 September 2010
Contents
Test Results (Steven Weerdenburg)
Hardware Info
Adapter Description | NVIDIA GeForce 9300 GE | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Vendor ID | 10de | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Device ID | 06e0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Adapter RAM | 256 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Adapter Drivers | nvd3dum nvwgf2um,nvwgf2um | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Driver Version | 8.17.12.5896 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Driver Date | 7-9-2010 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Direct2D Enabled | true | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DirectWrite Enabled | true | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
GPU Accelerated Windows | 1/1 Direct3D 9 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Test No. | Test Name | Tester | Date | Firefox Performance - Speed | Firefox Performance - Smoothness | Firefox Performance - Responsiveness | Notes and other Details |
---|---|---|---|---|---|---|---|
71 | Browser Pong | Steven Weerdenburg | 15/09/2010 | Not much to be said of speed. Both browsers seemed to be identical | A little jerky on window redraw when moving "paddle" compared to Chromium | Both very responsive, utilized same processor amount (4.6% on Minefield, 5.8% on Chromium) | "Ball" window rendered considerably taller in Chromium. Closing parent window orphans paddle and ball windows, they remain dead (but interactivable) on screen |
72 | 2D Cloth Simulation | Steven Weerdenburg | 15/09/2010 | Fairly fluid drawing on both Minefield and Chromium. Can slow on Minefield if draw trackers (dots) are added while curtain is in high state of flux | Smooth | Minefield was a little slow to pick up on mouse clicks | Processor utilization same on both (avg Minefield was 34%, avg Chromium was 37%). Chromiummuch lighter on memory |
73 | Animated Harmonograph | Steven Weerdenburg | 15/09/2010 | Drawing of complex patterns on Minefield would sometimes cause centre to "wobble" | Redraw very slow on Minefield, sub-16 FPS. Chromium very fast and smooth. | Both slow to pick up on mouse clicks, Firefox slightly slower | Minefield slowly leaked memory (8MB over 10 minutes), CPU was pegged at 100% (Chromium's avg was 86%) |
74 | jsCanvasBike | Steven Weerdenburg | 15/09/2010 | No difference found | Minefield seemed a little less smooth when the bike suddenly changed speed. Smoothness generally went down as prolonged periods of speed went up. | Movements responded well to input. CPU pegged during long periods user input (such as holding down keys to accelerate or balance on one wheel) | Minefield guzzled 160MB of memory over 4 minutes of constant driving, Chromium's would remain constant with short, periodic spikes. |
75 | Venetianization | Steven Weerdenburg | 15/09/2010 | No problems. | No problems. | N/A | 10% higher on processor in Minefield than in Chromium(73.496% avg compared to 60% avg), with much more resources (140 MB compared to 80 MB) |
76 | Catch It! | Steven Weerdenburg | 15/09/2010 | Very quick on Firefox, great fun! | Smooth redraw, felt like PC game | Very responsive | Sluggish and near-unplayable in Chromium. Less CPU in Minefield (4-12%, compared to 9-15% in Chromium) but more memory usage. |
77 | Liquid Particles | Steven Weerdenburg | 16/09/2010 | Occasionally Minefield would not render more than 4 particle dots (should be around 100). | Very choppy on Minefield when drawing both particles and the letters version | Sometimes unresponsive for up to a second due to high CPU usage | Incredibly CPU intensive. Perfmon shows CPU usage as 600% at some points. Chromium and Minefieldboth ran letters version choppy (Minefield slightly more so), though Chromium could handle particle version very well |
78 | Harmony | Steven Weerdenburg | 16/09/2010 | Very smooth rendering | The Graphics were very smooth. | Very responsive during normal drawing. CPU spike when converting drawing to a PNG image | Both Minefield and Chromium ran this well. Chromium used much more CPU on average than Minefield |
79 | Realtime Video->ASCII Conversion | Steven Weerdenburg | 16/09/2010 | Rendering was great for both, ASCII characters don't take much to draw | Has harder time converting at higher "resolutions" (ASCII character size decreases) than at higher scales (larger canvas) | Became quite unresponsive over time, especially at higher resolutions and scales | Chromium handled higher resolutions noticeably better than Minefield, though Minefield handled higher scales slightly better than Chromium. |
80 | Internet Graffiti Board | Steven Weerdenburg | 16/09/2010 | Quick on both | Smooth | Input was very responsive. | Both Minefield and Chromium ran this test very well. Both had a bug in that it was possible to mess up the "drag and drop" functionality of the sketch pad: likely a programming error and how the onMouseOver, onMouseDrag and onMouseOut events are handled. |