Difference between revisions of "SceneCreator"

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(Created page with ''''SceneCreator Dev Links:'''<br /> [http://github.com/asalga/SceneCreator GitHub]<br /> [http://c3dl.lighthouseapp.com/projects/52892-scenecreator/overview SceneCreator]<br />')
 
m (Added warning about out of date information.)
 
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'''SceneCreator Dev Links:'''<br />
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{{Admon/obsolete}}
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=='''SceneCreator Dev Links:'''==
 
[http://github.com/asalga/SceneCreator GitHub]<br />
 
[http://github.com/asalga/SceneCreator GitHub]<br />
[http://c3dl.lighthouseapp.com/projects/52892-scenecreator/overview SceneCreator]<br />
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[http://c3dl.lighthouseapp.com/projects/52892-scenecreator/overview Lighthouse]<br />
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=='''SceneCreator Features:'''==
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===2D===
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* display 3d object, walls, and lights in a 2d scene
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* create wall
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* insert lights
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* new scene(delete all)
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* walls and lights can be selected
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* delete selected
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* move selected
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===3D===
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* add item to scene from the side bar
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* item selection
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* once an item is selected a user can (using the button above the scene):
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** delete
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** rotate
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** move up/down
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** scale
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** copy
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** move to position of the mouse
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* camera widget
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* 5 independent cameras
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* Collision detection
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* Collision handling
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===Google Warehouse===
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* view the Google 3D Warehouse website inside the browser
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* back and forward functionality
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===Object Properties===
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*Model: Collada Object
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*Type: Wall, floor, ceiling, object
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*SnapTo: Hang on wall or ceiling. Sit on floor or object
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*Stand: Allow objects to sit on object
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*ObjectOnTop: Reference to object siting on it
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*ObjectOnBottom: Reference to object it is sitting on
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*Picture: Picture of the object
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*Description: Description of the object
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===Widgets===
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* Move Widget: moves the object in world co-ordinates
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* Scale Widget: scales the object in object co-ordinates
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* Rotate Widget: rotates the object in world co-ordinates
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==Control/HotKeys==
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===Mouse===
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*Left click = select
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*Right click = none
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*Scroll Wheel = zoom in/out or move camera up/down
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===Keyboard===
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*W/UP arrow = move camera forward
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*A/Left arrow = move camera left
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*S/Down arrow move camera backward
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*D/Right arrow = move camera right
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*Q = toggle rotate camera to mouse
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*E = toggle scroll wheel controlling camera height or zoom
 +
*Delete = delete selected object
 +
*Hold Shift and press P = Screen Shot

Latest revision as of 14:45, 27 January 2014

Important.png
This page may be obsolete.
It contains historical information.

SceneCreator Dev Links:

GitHub
Lighthouse

SceneCreator Features:

2D

  • display 3d object, walls, and lights in a 2d scene
  • create wall
  • insert lights
  • new scene(delete all)
  • walls and lights can be selected
  • delete selected
  • move selected

3D

  • add item to scene from the side bar
  • item selection
  • once an item is selected a user can (using the button above the scene):
    • delete
    • rotate
    • move up/down
    • scale
    • copy
    • move to position of the mouse
  • camera widget
  • 5 independent cameras
  • Collision detection
  • Collision handling

Google Warehouse

  • view the Google 3D Warehouse website inside the browser
  • back and forward functionality

Object Properties

  • Model: Collada Object
  • Type: Wall, floor, ceiling, object
  • SnapTo: Hang on wall or ceiling. Sit on floor or object
  • Stand: Allow objects to sit on object
  • ObjectOnTop: Reference to object siting on it
  • ObjectOnBottom: Reference to object it is sitting on
  • Picture: Picture of the object
  • Description: Description of the object

Widgets

  • Move Widget: moves the object in world co-ordinates
  • Scale Widget: scales the object in object co-ordinates
  • Rotate Widget: rotates the object in world co-ordinates

Control/HotKeys

Mouse

  • Left click = select
  • Right click = none
  • Scroll Wheel = zoom in/out or move camera up/down

Keyboard

  • W/UP arrow = move camera forward
  • A/Left arrow = move camera left
  • S/Down arrow move camera backward
  • D/Right arrow = move camera right
  • Q = toggle rotate camera to mouse
  • E = toggle scroll wheel controlling camera height or zoom
  • Delete = delete selected object
  • Hold Shift and press P = Screen Shot