Difference between revisions of "Slayer Engine"

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(added lab work split)
 
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# [mailto:ashtramwasser1@myseneca.ca?subject=gam531 Alina Shtramwasser]  
 
# [mailto:ashtramwasser1@myseneca.ca?subject=gam531 Alina Shtramwasser]  
  
== Progress ==
+
== Enhancement Work distribution and Progress ==
 +
# Alina: Load 24bit bmp file DONE
 +
# Alina: Translate the bmp to an RGB buffer + blend the textures DONE
 +
# Alina: Files involved: TextureBuilder and TextureParser DONE
 +
# Thana: Reworked TextureBuilder and TextureParser to work in the engine DONE
 +
# Thana: Created material for testing the enhancement
 +
 
 +
== Lab Work distribution and Progress ==
 +
# Alina: Labs 2, 3, 4, 7, 8
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# Alina: Open GL: lab 7 and 8
 +
# Thana: Labs 1, 5, 6, 9, 10
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# Thana: Open GL: lab 9 and 10
  
 
== Enhancements ==
 
== Enhancements ==
# choice 1: Terrain Generator (2/3)
+
# Terrain Multi-Texturing
 
 
# choice 2: Sphere Collision (2/3)
 

Latest revision as of 15:08, 4 December 2015


GAM531/DPS931 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources

SLAYER ENGINE

Repository

Team Repository


Team Members

  1. Thana Annis
  2. Alina Shtramwasser

Enhancement Work distribution and Progress

  1. Alina: Load 24bit bmp file DONE
  2. Alina: Translate the bmp to an RGB buffer + blend the textures DONE
  3. Alina: Files involved: TextureBuilder and TextureParser DONE
  4. Thana: Reworked TextureBuilder and TextureParser to work in the engine DONE
  5. Thana: Created material for testing the enhancement

Lab Work distribution and Progress

  1. Alina: Labs 2, 3, 4, 7, 8
  2. Alina: Open GL: lab 7 and 8
  3. Thana: Labs 1, 5, 6, 9, 10
  4. Thana: Open GL: lab 9 and 10

Enhancements

  1. Terrain Multi-Texturing