Difference between revisions of "GAM532/Team A"
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== Team Members == | == Team Members == | ||
# [mailto:jswilkin@myseneca.ca?subject=GAM532 Justin Wilkin] | # [mailto:jswilkin@myseneca.ca?subject=GAM532 Justin Wilkin] | ||
− | # [mailto:drudeshko@myseneca.ca?subject=GAM532 | + | # [mailto:drudeshko@myseneca.ca?subject=GAM532 Dima Rudeshko] |
# [mailto:ryurash@myseneca.ca?subject=GAM532 Ruslan Yurash] | # [mailto:ryurash@myseneca.ca?subject=GAM532 Ruslan Yurash] | ||
− | + | ||
+ | : [mailto:jswilkin@myseneca;drudeshko@myseneca.ca?subject=GAM532 eMail All] | ||
== Enhancement == | == Enhancement == | ||
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Shader Anti-aliasing | Shader Anti-aliasing | ||
− | == Lab | + | == OpenGL Lab Contribution == |
− | - | + | Justin Wilkin - 3, 4, 8(Fragment) | OpenGL Antialiasing Enhancement |
− | + | Dima Rudeshko - 1, 2, 5, 8(Vertex) | DirectX Antialiasing Enhancement | |
− | - | + | Ruslan Yurash - 9 | C++ Antialiasing Enhancement |
Latest revision as of 17:50, 2 May 2015
GAM532/DPS932 | Student List | Project Requirements | Teams and their Projects | Student Resources
Group Repository
Link to the assignment repository
Team Members
Enhancement
Shader Anti-aliasing
OpenGL Lab Contribution
Justin Wilkin - 3, 4, 8(Fragment) | OpenGL Antialiasing Enhancement
Dima Rudeshko - 1, 2, 5, 8(Vertex) | DirectX Antialiasing Enhancement
Ruslan Yurash - 9 | C++ Antialiasing Enhancement