Difference between revisions of "Syscalls"
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[[Category:Assembly Language]] | [[Category:Assembly Language]] | ||
− | The system call (''syscall'') mechanism is used by applications to access kernel services. The userland (application/non-kernel) program loads certain registers designating the system service (syscall) desired and the arguments to that syscall, then invokes a software interrupt or exception request which transfers control to the operating system kernel. Note that switching to kernel mode requires a change of processor mode (sometimes call the privilege level or exception level), because the kernel has access to instructions, memory structures, memory areas, and devices which userland programs can't access. The syscall numbers may vary between architectures, and the method used to invoke syscalls | + | The system call (''syscall'') mechanism is used by applications to access kernel services. The userland (application/non-kernel) program loads certain registers designating the system service (syscall) desired and the arguments to that syscall, then invokes a software [[Computer_Architecture#Interrupts_and_Exceptions|interrupt]] or exception request which transfers control to the operating system kernel. Note that switching to kernel mode requires a change of [[Computer_Architecture#Execution_State,_Priviledge_State,_Rings,_or_Privilege_Level|processor mode]] (sometimes call the privilege level or exception level), because the kernel has access to instructions, memory structures, memory areas, and devices which userland programs can't access. The syscall numbers may vary between architectures, and the registers as well as the method used to invoke syscalls are architecture-specific. The processor modes and activity involved in a userland-to-kernel switch also vary by architecture. |
− | High-level languages wrap the syscall interface in basic wrappers or more advanced mechanisms. For example, in C, the ''write'' syscall can be accessed through the <code>write()</code> wrapper, or through more complex functions such as <code>printf()</code>. [[Assembly Language|Assembly language]] programs will often access syscalls directly. | + | High-level languages wrap the syscall interface in basic wrappers or more advanced mechanisms. For example, in C, the ''write'' syscall can be accessed through the generic <code>syscall</code> wrapper, the <code>write()</code> wrapper, or through more complex functions such as <code>printf()</code>. [[Assembly Language|Assembly language]] programs will often access syscalls directly. |
== Syscall Mechanism == | == Syscall Mechanism == | ||
+ | |||
+ | Every platform has a different syscall mechanism. Each mechanism is documented in the ABI standards for that platform, and a summary of various platforms is contained in the manpage for syscall(2) (run the command <code>man 2 syscall</code> to see this). | ||
To invoke a syscall in your own code, load the syscall number and arguments into the appropriate registers, and then invoke the architecture-specific syscall mechanism, using the details below: | To invoke a syscall in your own code, load the syscall number and arguments into the appropriate registers, and then invoke the architecture-specific syscall mechanism, using the details below: | ||
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* The syscall number is placed in eax. | * The syscall number is placed in eax. | ||
− | * | + | * Integer and pointer arguments are placed in edi, esi, edx, ecx with spill over to the stack (refer to ABI documentation). |
* Return value is in eax. | * Return value is in eax. | ||
* The syscall is invoked with <code>int 0x80</code> | * The syscall is invoked with <code>int 0x80</code> | ||
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* The syscall number is placed in rax. | * The syscall number is placed in rax. | ||
− | * | + | * Integer and pointer arguments are placed in rdi, rsi, rdx, rcx, r8d, r9d with spill over to the stack (refer to ABI documentation). |
* Return value is in rax. | * Return value is in rax. | ||
* The syscall is invoked with <code>syscall</code> | * The syscall is invoked with <code>syscall</code> | ||
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* The syscall number is placed in r8. | * The syscall number is placed in r8. | ||
− | * | + | * Integer and pointer arguments are placed in r0-r7 with spill over to the stack (refer to Procedure Call and ABI documentation). |
* Return value is in r0. | * Return value is in r0. | ||
* The syscall is invoked with <code>svc 0</code> | * The syscall is invoked with <code>svc 0</code> | ||
− | == Syscall | + | == Syscall names, numbers, and arguments == |
+ | |||
+ | === Syscall names === | ||
+ | |||
+ | A list of syscalls can be found in the manpage for <code>syscalls(2)</code> (note: this is different from the manpage for <code>syscall(2)</code> which is a generic syscall wrapper). View this with the command <code>man 2 syscalls</code> | ||
+ | |||
+ | Documentation for the C wrappers for most syscalls can be found in the manpage for that wrapper, usually in section 2 of the manual (e.g., <code>write(2)</code>, which is accessed using the command <code>man 2 write</code>). | ||
=== Syscall numbers === | === Syscall numbers === | ||
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#define __NR_write 1 | #define __NR_write 1 | ||
+ | |||
+ | You can use the <code>ausyscall</code> utility, which part of the Linux ''audit'' package, to determine the number for a given syscall on the particular platform: | ||
+ | |||
+ | $ ausyscall x86_64 write | ||
+ | write 1 | ||
+ | pwrite 18 | ||
+ | writev 20 | ||
+ | pwritev 296 | ||
+ | process_vm_writev 311 | ||
+ | |||
+ | $ ausyscall aarch64 write | ||
+ | write 64 | ||
+ | writev 66 | ||
+ | pwrite 68 | ||
+ | pwritev 70 | ||
+ | process_vm_writev 271 | ||
+ | |||
+ | Note that the syscall table is searched by name, and in the examples above the text "write" matches five different syscalls. The architecture defaults to the current platform if not specified. | ||
=== Syscall arguments and return values === | === Syscall arguments and return values === | ||
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This documents that the ''write'' syscall takes three arguments: the file descriptor, a pointer to the message buffer, and the message size, and returns the number of bytes written or -1 if there was an error. | This documents that the ''write'' syscall takes three arguments: the file descriptor, a pointer to the message buffer, and the message size, and returns the number of bytes written or -1 if there was an error. | ||
− | + | == Using the syscall number macro definitions in asm code == | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | == Using the syscall macro definitions in asm code == | ||
The syscall macros can be used in an assembly program if that program is processed by the C preprocessor (cpp). The extension <code>.S</code> (uppercase instead of lowercase) is used to designate an assembler source file that must be processed by cpp. | The syscall macros can be used in an assembly program if that program is processed by the C preprocessor (cpp). The extension <code>.S</code> (uppercase instead of lowercase) is used to designate an assembler source file that must be processed by cpp. | ||
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Using either of these approaches, you can use the <code>__NR_''xxxx''</code> macros in your assembler code: | Using either of these approaches, you can use the <code>__NR_''xxxx''</code> macros in your assembler code: | ||
− | #include <asm/unistd.h | + | #include <asm/unistd.h> |
... | ... | ||
mov $__NR_write,%rax | mov $__NR_write,%rax |
Latest revision as of 08:17, 10 September 2019
The system call (syscall) mechanism is used by applications to access kernel services. The userland (application/non-kernel) program loads certain registers designating the system service (syscall) desired and the arguments to that syscall, then invokes a software interrupt or exception request which transfers control to the operating system kernel. Note that switching to kernel mode requires a change of processor mode (sometimes call the privilege level or exception level), because the kernel has access to instructions, memory structures, memory areas, and devices which userland programs can't access. The syscall numbers may vary between architectures, and the registers as well as the method used to invoke syscalls are architecture-specific. The processor modes and activity involved in a userland-to-kernel switch also vary by architecture.
High-level languages wrap the syscall interface in basic wrappers or more advanced mechanisms. For example, in C, the write syscall can be accessed through the generic syscall
wrapper, the write()
wrapper, or through more complex functions such as printf()
. Assembly language programs will often access syscalls directly.
Contents
Syscall Mechanism
Every platform has a different syscall mechanism. Each mechanism is documented in the ABI standards for that platform, and a summary of various platforms is contained in the manpage for syscall(2) (run the command man 2 syscall
to see this).
To invoke a syscall in your own code, load the syscall number and arguments into the appropriate registers, and then invoke the architecture-specific syscall mechanism, using the details below:
x86 32-bit
- The syscall number is placed in eax.
- Integer and pointer arguments are placed in edi, esi, edx, ecx with spill over to the stack (refer to ABI documentation).
- Return value is in eax.
- The syscall is invoked with
int 0x80
x86 64-bit
- The syscall number is placed in rax.
- Integer and pointer arguments are placed in rdi, rsi, rdx, rcx, r8d, r9d with spill over to the stack (refer to ABI documentation).
- Return value is in rax.
- The syscall is invoked with
syscall
aarch64
- The syscall number is placed in r8.
- Integer and pointer arguments are placed in r0-r7 with spill over to the stack (refer to Procedure Call and ABI documentation).
- Return value is in r0.
- The syscall is invoked with
svc 0
Syscall names, numbers, and arguments
Syscall names
A list of syscalls can be found in the manpage for syscalls(2)
(note: this is different from the manpage for syscall(2)
which is a generic syscall wrapper). View this with the command man 2 syscalls
Documentation for the C wrappers for most syscalls can be found in the manpage for that wrapper, usually in section 2 of the manual (e.g., write(2)
, which is accessed using the command man 2 write
).
Syscall numbers
Syscall numbers are defined in <asm/unistd.h> (/usr/include/asm/unistd.h
). If you examine this file, you'll find that it includes different files depending on the platform, because the syscall numbers are platform-specific (on newer platforms, there has been an attempt to use consistent syscall numbers). In this included file, you will find macros for each syscall named __NR_syscall
which identifies the number for each syscall. For example, aarch64 includes the file /usr/include/asm-generic/unistd.h
, which lists this macro for the write syscall:
#define __NR_write 64
But on x86_64 the macro definition is taken from /usr/include/asm/unistd_64.h
:
#define __NR_write 1
You can use the ausyscall
utility, which part of the Linux audit package, to determine the number for a given syscall on the particular platform:
$ ausyscall x86_64 write write 1 pwrite 18 writev 20 pwritev 296 process_vm_writev 311 $ ausyscall aarch64 write write 64 writev 66 pwrite 68 pwritev 70 process_vm_writev 271
Note that the syscall table is searched by name, and in the examples above the text "write" matches five different syscalls. The architecture defaults to the current platform if not specified.
Syscall arguments and return values
The details of each syscall's arguments and return value are listed in <unistd.h> (/usr/include/unistd.h
) in a combination of comments and C extern declarations.For example, for the write syscall:
/* Write N bytes of BUF to FD. Return the number written, or -1. This function is a cancellation point and therefore not marked with __THROW. */ extern ssize_t write (int __fd, const void *__buf, size_t __n) __wur;
This documents that the write syscall takes three arguments: the file descriptor, a pointer to the message buffer, and the message size, and returns the number of bytes written or -1 if there was an error.
Using the syscall number macro definitions in asm code
The syscall macros can be used in an assembly program if that program is processed by the C preprocessor (cpp). The extension .S
(uppercase instead of lowercase) is used to designate an assembler source file that must be processed by cpp.
There are two ways to do this for a pure assembler source file:
1. Invoke cpp explicitly:
cpp foo.S > foo.s as foo.s -o foo.o ld foo.o -o foo
2. Use gcc to invoke the assembler and linker:
gcc foo.S -o foo
Using either of these approaches, you can use the __NR_xxxx
macros in your assembler code:
#include <asm/unistd.h> ... mov $__NR_write,%rax