Difference between revisions of "BTP300A A2 Team 1 Workplan"

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<u>James Laverty (Team Leader)</u>
+
'''<u>James Laverty (Team Leader)</u>'''
Release 0.1
+
 
 +
<u>Release 0.1</u>
  
 
*Build initial files - iframe, consolebackup
 
*Build initial files - iframe, consolebackup
Line 9: Line 10:
 
     *void hide(CDirection = C_STATIONARY)
 
     *void hide(CDirection = C_STATIONARY)
 
     *void move(CDirection)
 
     *void move(CDirection)
    *void move(iFrame&)
+
*Test and debug
 +
 
 +
<u>Release 0.2</u>
  
*Test and debug
+
*Code the following:
 +
    *Build CField Class
 +
    *Test and debug
 +
    *Assemble
  
 +
'''<u>Tarun Cherian</u>'''
  
<u>Tarun Cherian</u>
+
<u>Release 0.1</u>
Release 0.1
 
  
 
*Code the following:
 
*Code the following:
Line 25: Line 31:
 
     *void bordered(bool)
 
     *void bordered(bool)
 
     *bool bordered() const
 
     *bool bordered() const
 +
*Test and debug
  
*Test and debug
+
<u>Release 0.2</u>
<u>Shawn Ponte</u>
+
 
Release 0.1
+
*Code the following:
 +
    *Build CLine Class
 +
    *Test and debug
 +
 
 +
'''<u>Shawn Ponte</u>'''
 +
 
 +
<u>Release 0.1</u>
  
 
*Code the following:
 
*Code the following:
Line 36: Line 49:
 
     *void move(iFrame&)
 
     *void move(iFrame&)
 
     *void display(const char*)
 
     *void display(const char*)
 
 
*Test and debug
 
*Test and debug
  
<u>Paul Makowski</u>
+
<u>Release 0.2</u>
Release 0.1
 
  
 
*Code the following:
 
*Code the following:
 +
    *Build CButton Class
 +
    *Test and debug
 +
 +
 +
'''<u>Paul Makowski</u>'''
 +
 +
<u>Release 0.1</u>
  
 +
*Code the following:
 
     *void frame(CFrame*)
 
     *void frame(CFrame*)
 
     *CFrame* frame() const
 
     *CFrame* frame() const
     *void row(int) int row() const
+
     *void row(int)
 +
    *int row() const
 
     *void col(int)
 
     *void col(int)
 
     *int col() const
 
     *int col() const
 
     *void height(int)
 
     *void height(int)
     *int height()
+
     *int height()const
     *const void width(int)
+
     *void width(int)
 
     *int width() const
 
     *int width() const
 
     *int edit(char* str, int maxStrLength, bool* insertMode, int* offset, int* cursor)
 
     *int edit(char* str, int maxStrLength, bool* insertMode, int* offset, int* cursor)
 +
*Test and debug
  
*Test and debug
+
<u>Release 0.2</u>
 +
 
 +
*Code the following:
 +
    *Build CLabel Class
 +
    *Test and debug

Latest revision as of 08:38, 19 November 2013

James Laverty (Team Leader)

Release 0.1

  • Build initial files - iframe, consolebackup
  • Delegate tasks
  • Code the following:
   *Code constructors and destructors
   *void draw(int = C_FULL_FRAME)
   *void hide(CDirection = C_STATIONARY)
   *void move(CDirection)
  • Test and debug

Release 0.2

  • Code the following:
   *Build CField Class
   *Test and debug
   *Assemble 

Tarun Cherian

Release 0.1

  • Code the following:
   *void goMiddle();
   *void setLine( char* str, char left, char fill, char right );
   *void capture( );
   *int absRow( ) const;
   *int absCol( ) const;
   *void bordered(bool)
   *bool bordered() const
  • Test and debug

Release 0.2

  • Code the following:
   *Build CLine Class
   *Test and debug

Shawn Ponte

Release 0.1

  • Code the following:
   *void draw(int = C_FULL_FRAME)
   *void hide(CDirection = C_STATIONARY)
   *void move(CDirection)
   *void move(iFrame&)
   *void display(const char*)
  • Test and debug

Release 0.2

  • Code the following:
   *Build CButton Class
   *Test and debug


Paul Makowski

Release 0.1

  • Code the following:
   *void frame(CFrame*)
   *CFrame* frame() const
   *void row(int)
   *int row() const
   *void col(int)
   *int col() const
   *void height(int)
   *int height()const 
   *void width(int)
   *int width() const
   *int edit(char* str, int maxStrLength, bool* insertMode, int* offset, int* cursor)
  • Test and debug

Release 0.2

  • Code the following:
   *Build CLabel Class
   *Test and debug