Difference between revisions of "GAM531/DPS931 Weekly Schedule 20133"
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=== This Week === | === This Week === | ||
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=== To Do === | === To Do === | ||
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=== Resources === | === Resources === | ||
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== Week 2 - Sep 9 == | == Week 2 - Sep 9 == | ||
=== This Week === | === This Week === | ||
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+ | # Download and install[http://www.microsoft.com/download/en/details.aspx?id=6812 DirectX SDK June 2010] | ||
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+ | === Resources === | ||
+ | * [http://msdn.microsoft.com/en-us/directx/ DirectX Developer Centre]at Microsoft | ||
* [https://scs.senecac.on.ca/~gam666/pages/content/compo.htmlFramework and API Design] | * [https://scs.senecac.on.ca/~gam666/pages/content/compo.htmlFramework and API Design] | ||
* [https://scs.senecac.on.ca/~gam666/pages/content/direc.html COM and DirectX] | * [https://scs.senecac.on.ca/~gam666/pages/content/direc.html COM and DirectX] | ||
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** Singleton class as an alternative to global variables | ** Singleton class as an alternative to global variables | ||
** Including interfaces rather than class definitions to minimize header file dependencies | ** Including interfaces rather than class definitions to minimize header file dependencies | ||
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== Week 3 - Sep 16 == | == Week 3 - Sep 16 == |
Revision as of 11:29, 10 September 2013
Game Engine Foundations
GAM531/DPS931 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources
Contents
Weekly Schedule 20133 Student Notes
Week 1 - Sep 2
This Week
To Do
Resources
Week 2 - Sep 9
This Week
To Do
- Download and installDirectX SDK June 2010
Resources
- DirectX Developer Centreat Microsoft
- and API Design
- COM and DirectX
- The fwk4gps framework, its branches, and architecture
- Singleton class as an alternative to global variables
- Including interfaces rather than class definitions to minimize header file dependencies