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GAM666/BlueScreen

2,684 bytes added, 07:01, 5 December 2012
Trunk Status
{{Blue Screen GAM666/DPS901 Index| 20123}}= Game Name Goes here Escape =
== Project Marking Percentage ==
<big>
Group work: xx50% (25 <= xx <= 50) Individual work: xx50% + (50 <= xx <= 75)
-------------------------
Total 100%
== Repository ==
=== Repo ID ===
gam666dps901_123??[svn://zenit.senecac.on.ca/dps901_123arep5 dps901_123arep5] 
=== Trunk Status ===
committed by [NAME] / being committed by [NAME]
 
Being committed by Sezar - Oct 09 2012 4:45pm (will take a while!)
committed by Sezar - Oct 09 2012 12:56pm
 
committed by Caitlin - Oct 10 2012 4:15pm (Basic team branding information in Translation.h)
 
committing By Stephanie - Oct 10 2012 4:51pm (Adding name)
committed By Stephanie - Oct 10 2012 5:04pm
 
committing By Sezar - Oct 10 2012 5:11pm
committed By Sezar - Oct 10 2012 5:12pm
 
committing By Sezar - Nov 01 2012 1:04pm
committing By Sezar - Nov 01 2012 1:05pm
 
committing By Santiago - Nov 05 2012 9:15am, Committed By Santiago - Nov 05 2012 9:17am
 
committing By Sezar - Nov 07 2012 1:27pm
committed By Sezar - Nov 07 2012 1:28pm
 
committing By Stephanie- Nov 12 2012 2:13pm
committed By Stephanie- Nov 12 2012 2:15pm
 
committing By Stephanie- Nov 19 2012 11:47pm
committed By Stephanie- Nov 19 2012 11:53pm
 
committing By sezar- Nov 27 2012 2:00pm
committed By sezar- Nov 27 2012 2:01pm
 
committing By sezar- Nov 27 2012 4:39pm
committed By sezar- Nov 27 2012 4:42pm
 
committing By sezar- Nov 30 2012 10:07pm
committed By sezar- Nov 30 2012 10:08pm
 
committed by Caitlin - Dec 03 2012 9:19am (Collada model loading merged into Trunk)
 
committing By Stephanie- Dec 4 2012 11:53pm
committed By Stephanie- Dec 4 2012 11:56pm
 
committing By Stephanie- Dec 5 2012 3:16am
committed By Stephanie- Dec 5 2012 3:18am
 
committing By sezar- Dec 5 2012 5:35am
committed By sezar- Dec 5 2012 5:36am
 
 
committing By sezar- Dec 5 2012 5:59am
committed By sezar- Dec 5 2012 6:00am
== Team Members ==
# [mailto:sbourqu1@myseneca.ca?subject=gam666-BlueScreen Stephanie Bourque]
# [mailto:salopezmunoz@myseneca.ca?subject=gam666-BlueScreen Santiago Munoz]
# [mailto:mctenenbaum@myseneca.ca?subject=gam666-BlueScreen Moshe Tenenbaum]# [mailto:dfpotter@myseneca.ca?subject=gam666-BlueScreen Dylan Potter(Pref. Caitlin)]# [mailto:sganouts@myseneca.ca;sbourqu1@myseneca.ca;salopezmunoz@myseneca.ca;mctenenbaum@myseneca.ca;dfpotter@myseneca.ca?subject=gam666-BlueScreen EMail Email All]
== Proposal ==
The rest of the details are listed below.
== Must Have Min requirements ==
*Elapsed time*Two difficulties: {| class="wikitable" border="1"| Easy:| Advanced:|-| - No timer| - Timer|-| - points/score (ex coins)| - points/score (ex coins)|-| - Life Decreases| - Life Decreases|-| - Have to solve simple puzzle to continue through the maze| - Have to solve simple puzzle to continue through the maze|-| - Easy maze (average time to complete in around 45 seconds)| - Challenging maze (average time to complete in around 2 mins)|-|| - Find an item(ex key) before finishing the maze|}  * Traps that will: -Kill the player(with hint) - Start player at the beginning of the maze - Slow the player down* Boosts/Power Ups that will: - Speed the player up (only for advanced) - Hint Stone - Bonus points* Teleport (small radius)
*
*
== Extras(if time is not an issue) ==
*walls close/collapses on player * Scary pop ups(Loud noises) * Traps that stops player's movement for a certain amount of time * Two level maze; Player will start at the bottom maze and make there way to the top maze, which will have pits leading back to the bottom... * Score board * Mystery Box/ Treasure chest which will contain either beneficial /useful things or harmful/dangerous things
*
*
== suggestions ==
*
== meetings ==
* Oct 15 2012 11:40am(2hrs)
* Sep 13 2012 11:40am(2hrs)
 
== Map of the World of the Game ==
1
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