Difference between revisions of "Woolooloo"
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====Alex==== | ====Alex==== | ||
− | * | + | *Collision Detection |
* | * | ||
* | * | ||
====Neil==== | ====Neil==== | ||
− | * | + | * Camerawork (3rd person camera) |
− | + | OR | |
− | * | + | * Modelling (COLLADA and stuff) |
− | |||
====Mark==== | ====Mark==== | ||
− | * | + | *Modelling |
− | + | OR | |
− | * | + | *Interface |
* | * |
Latest revision as of 13:00, 20 September 2012
GAM666/DPS901 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources
Contents
Starbox
Project Marking Percentage
Group work: 40% Individual work: 60% + ------------------------- Total 100%
Repository
Repo ID
Trunk Status
committed by [NAME] / being committed by [NAME]
Team Members' Emails
Proposal
Our game will be a 3D rail shooter/shoot 'em up set in space. Objective is to reach the end point without dying to space debris, obstacles, and enemies.
Group Member Roles
Alex
- Collision Detection
Neil
- Camerawork (3rd person camera)
OR
- Modelling (COLLADA and stuff)
Mark
- Modelling
OR
- Interface