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User:Asahota1/FSOSS 2011

43 bytes added, 19:00, 4 November 2011
XB PointStream: Rendering Point Clouds with WebGL
Briefly, the presentation was interesting and it helped to understand that how open source could be applied in business. The surprising thing was that, the dragon project is not open source and is going to be sold for profit, but the language which is processing.js used to build the project is open source.
==[http://fsoss.senecac.on.ca/2011/node/95/ XB PointStream: Rendering Point Clouds with WebGL]==
[http://asalga.wordpress.com/ Andor Salga] presented on XB PointStream. This presentation was to introduce WebGL which allows hardware-accelerated graphics on the web and the XB PoinStream’s capabilities. Also the Seneca’s Center for Development of Open Technology has partnered with Arius3D to develop XB PointStream, an open source JavaScript framework for streaming and rendering point clouds (3D images) on a web page. Andor also showed us interesting assortment of demos.
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