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GAM666/DPS901 Weekly Schedule 20113

283 bytes added, 18:49, 1 November 2011
To Do
=== To Do ===
# Graphic and Camera## Checkout 8-the Graphic Sample## Run the Graphic Sample## Code a CreatePyramid function for the Graphic Sample using the CreateBox function as a 'template'# Visibility## Checkout the VisibilitySample## Run the Visibility Sample# Derive a Plane Object # Add some objects in the distance and add an action to the framework that toggles from abstract base class ObjectZ-buffering to W-Buffering to no buffering
=== Resources ===