Difference between revisions of "Fall 2011 0.2 Release"
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|Used a harness to render basic objects and calculate the time taken to do so. | |Used a harness to render basic objects and calculate the time taken to do so. | ||
|[https://github.com/cjcliffe/CubicVR.js/issues/21 CubicVR Issue 21] | |[https://github.com/cjcliffe/CubicVR.js/issues/21 CubicVR Issue 21] | ||
+ | |- | ||
+ | |Jesse Silver | ||
+ | |JSilver999 | ||
+ | |http://jsilver999.wordpress.com/ | ||
+ | |https://github.com/JSilver99/gamesaver/commit/bfec907b513c4dcbd31ef29f0c55f9979b3c8f2c | ||
+ | |Started the implementation of the Gladius GameSaver client/server based on the BrowserID myfavoritebeer.org example, and made an example TicTacToe game to test it. | ||
+ | |Several stories from https://www.pivotaltracker.com/projects/396209 | ||
+ | |- |
Revision as of 22:39, 27 October 2011
0.2 Release
Please add your name and any important links below when you are done your 0.2 Release, for example, blog post, git repo/commit/branch, bugs, etc.