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DPS905 Kaitlyn ParticleEffects

116 bytes added, 21:41, 13 April 2011
[A] - INSTALLATION
5) Modify Display.cpp
* Inside Add an include at the top..  #include "ParticleVertexList.h" // for access to ParticleVertexList::connectDevice()  * Then add inside of the method: bool Display::setup(void* hwnd)
near line 360 (beneath the comment "// setup successful") add...
11) Modify VertexList.cpph
* Add to Class VertexList
* At the bottom of VertexList.h add to the Class StockMesh
void clear() {nVertices = 0;}
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