Difference between revisions of "GAM670/DPS905 Teams 20111"
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<sup></sup>{{GAM670/DPS905 Index | 20111}} | <sup></sup>{{GAM670/DPS905 Index | 20111}} | ||
− | = | + | = Team and Project Index = |
− | == [[GAM670/ | + | == [[DPS901 Hic Sunt Dracones|Hic Sunt Dracones]] == |
+ | '''Razed by Fire''' | ||
+ | # [mailto:dhhodgin@learn.senecac.on.ca?subject=dps905 Daniel Hodgin] | ||
+ | # [mailto:jrbuckley@learn.senecac.on.ca?subject=dps905 Jon Buckley] | ||
+ | # [mailto:dacallow@learn.senecac.on.ca?subject=dps905 Kaitlyn Callow] | ||
+ | # [mailto:drperit@learn.senecac.on.ca?subject=gam670 David Perit] | ||
+ | '''Wants''' | ||
+ | # Skeletal Animation | ||
+ | '''Needs''' | ||
+ | # Collada - Daniel | ||
+ | # Particle System - Kaitlyn ([http://zenit.senecac.on.ca/wiki/index.php?title=DPS905_Kaitlyn_ParticleEffects Particle Installation Instructions!]) | ||
+ | # Audio - Jon | ||
+ | # XInput | ||
+ | # Visibility - David !!OCTREE CODE IS HERE WITH A README!! http://matrix.senecac.on.ca/~drperit/octree.zip | ||
+ | ''' Repo path ''' | ||
+ | <!--* old path | ||
+ | *: svn://zenit.senecac.on.ca/dps901_103rep8--> | ||
+ | * new path | ||
+ | *: svn://zenit.senecac.on.ca/dps905_111rep5 | ||
+ | |||
+ | == [[Team Guardian|Team Guardian]] == | ||
+ | '''Guardian''' | ||
+ | # [mailto:jphughes@learn.senecac.on.ca?subject=gam670 JP Hughes] | ||
+ | # [mailto:hkamal-al-deen@learn.senecac.on.ca?subject=gam670 Hasan Kamal-Al-Deen] | ||
+ | '''Wants''' | ||
+ | # Lighting | ||
+ | '''Needs''' | ||
+ | # Physics - Hasan (done-ish! Beta0.2 released, [[Team_Guardian#Downloads | download here]]) - [[Team_Guardian_Physics | Click here for reference manual type thing!]] | ||
+ | # Cube Mapping | ||
+ | ''' Repo path ''' | ||
+ | <!--* old path | ||
+ | *: svn://zenit.senecac.on.ca/dps901_103rep12--> | ||
+ | * new path | ||
+ | *: svn://zenit.senecac.on.ca/dps905_111rep7 | ||
+ | |||
+ | == [[GAM670 Slap Your Grandma| Slap Your Grandma]]== | ||
+ | '''Game Name''' | ||
+ | # [mailto:satijas@learn.senecac.on.ca?sujbect=gam670 Sasha Atijas] | ||
+ | # [mailto:dsventura@learn.senecac.on.ca?sujbect=gam670 Dan Ventura] | ||
+ | # [mailto:akopytov@learn.senecac.on.ca?subject=gam670 Andrei Kopytov] | ||
+ | '''Wants''' | ||
+ | # | ||
+ | # Collision | ||
+ | '''Needs''' | ||
+ | #Advanced Force Feedback - Sasha | ||
+ | #[http://zenit.senecac.on.ca/wiki/index.php/DsventuraGAM670 Animation] - Dan | ||
+ | #Lighting - Andrei | ||
+ | ''' Repo path ''' | ||
+ | <!--* old path | ||
+ | *: svn://zenit.senecac.on.ca/dps901_103rep7--> | ||
+ | * new path | ||
+ | *: svn://zenit.senecac.on.ca/dps905_111rep4 | ||
+ | |||
+ | == [[Team_GG| Team GG]] == | ||
+ | '''Game Name''' | ||
+ | # [mailto:bmckie@learn.senecac.on.ca?subject=dps905 Brad McKie] | ||
+ | # [mailto:rjmorales1@learn.senecac.on.ca?subject=dps905 Randl Morales] | ||
+ | '''Wants''' | ||
+ | # | ||
+ | '''Needs''' | ||
+ | # Visibility - Brad | ||
+ | # Third-Person Camera - Randl | ||
+ | ''' Repo path ''' | ||
+ | <!--* old path | ||
+ | *: svn://zenit.senecac.on.ca/dps901_103rep6--> | ||
+ | * new path | ||
+ | *: svn://zenit.senecac.on.ca/dps905_111rep3 | ||
+ | |||
+ | == [[Team_Zombie|Team Zombie]] == | ||
'''Game Name''' | '''Game Name''' | ||
− | # [mailto: | + | # [mailto:dmmcgrath@learn.senecac.on.ca?subject=gam670 Damien McGrath] |
− | # [mailto: | + | # [mailto:qfeng5@learn.senecac.on.ca?subject=gam670 Qing Feng] |
− | # | + | '''Wants''' |
+ | # Collada | ||
+ | # Collision Detection | ||
+ | '''Needs''' | ||
+ | # OpenGL 4.1 | ||
+ | # Lighting | ||
+ | ''' Repo path ''' | ||
+ | <!--* old path | ||
+ | *: svn://zenit.senecac.on.ca/dps901_103rep2--> | ||
+ | * new path | ||
+ | *: svn://zenit.senecac.on.ca/dps905_111rep1 |
Latest revision as of 07:50, 12 April 2011
GAM670/DPS905 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources
Contents
Team and Project Index
Hic Sunt Dracones
Razed by Fire
Wants
- Skeletal Animation
Needs
- Collada - Daniel
- Particle System - Kaitlyn (Particle Installation Instructions!)
- Audio - Jon
- XInput
- Visibility - David !!OCTREE CODE IS HERE WITH A README!! http://matrix.senecac.on.ca/~drperit/octree.zip
Repo path
Team Guardian
Guardian
Wants
- Lighting
Needs
- Physics - Hasan (done-ish! Beta0.2 released, download here) - Click here for reference manual type thing!
- Cube Mapping
Repo path
Slap Your Grandma
Game Name
Wants
- Collision
Needs
- Advanced Force Feedback - Sasha
- Animation - Dan
- Lighting - Andrei
Repo path
Team GG
Game Name
Wants
Needs
- Visibility - Brad
- Third-Person Camera - Randl
Repo path
Team Zombie
Game Name
Wants
- Collada
- Collision Detection
Needs
- OpenGL 4.1
- Lighting
Repo path