Difference between revisions of "GAM670/DPS905 Teams 20111"

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(Hic Sunt Dracones)
(Hic Sunt Dracones)
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'''Needs'''
 
'''Needs'''
 
# Collada - Daniel
 
# Collada - Daniel
# Particle System - Kaitlyn ([http://zenit.senecac.on.ca/wiki/index.php/title=DPS905_Kaitlyn_ParticleEffects Particle Installation Instructions!])
+
# Particle System - Kaitlyn ([http://zenit.senecac.on.ca/wiki/index.php?title=DPS905_Kaitlyn_ParticleEffects Particle Installation Instructions!])
 
# Audio - Jon
 
# Audio - Jon
 
# XInput
 
# XInput

Revision as of 17:39, 11 April 2011


GAM670/DPS905 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources


Team and Project Index

Hic Sunt Dracones

Razed by Fire

  1. Daniel Hodgin
  2. Jon Buckley
  3. Kaitlyn Callow
  4. David Perit

Wants

  1. Skeletal Animation

Needs

  1. Collada - Daniel
  2. Particle System - Kaitlyn (Particle Installation Instructions!)
  3. Audio - Jon
  4. XInput
  5. Visibility - David !!OCTREE CODE IS HERE WITH A README!! http://matrix.senecac.on.ca/~drperit/octree.zip

Repo path

Team Guardian

Guardian

  1. JP Hughes
  2. Hasan Kamal-Al-Deen

Wants

  1. Lighting

Needs

  1. Physics - Hasan (done-ish! Beta0.2 released, download here) - Click here for reference manual type thing!
  2. Cube Mapping

Repo path

Slap Your Grandma

Game Name

  1. Sasha Atijas
  2. Dan Ventura
  3. Andrei Kopytov

Wants

  1. Collision

Needs

  1. Advanced Force Feedback - Sasha
  2. Animation - Dan
  3. Lighting - Andrei

Repo path

Team GG

Game Name

  1. Brad McKie
  2. Randl Morales

Wants

Needs

  1. Visibility - Brad
  2. Third-Person Camera - Randl

Repo path

Team Zombie

Game Name

  1. Damien McGrath
  2. Qing Feng

Wants

  1. Collada
  2. Collision Detection

Needs

  1. OpenGL 4.1
  2. Lighting

Repo path