Difference between revisions of "Sudoku Generator (Example for the OSGi Lab)"

From CDOT Wiki
Jump to: navigation, search
(Created page with '== Sudoku Generator (Example for the OSGi Lab) == This is my first attempt to build a simple Java application using the OSGi framework. Some time ago I wrote a Sudoku Generator …')
 
(Sudoku Generator (Example for the OSGi Lab))
Line 5: Line 5:
  
 
Yes, I know my code (and lack of documentation) is sloppy. That's because I tried to focus on trying to figure out what goes into each bundle. I'm sure I got many things wrong but on the positive side, the code works and actually generates a 9x9 Sudoku puzzle, albeit on the console in text mode. Perhaps in the future I'll produce a GUI output - or maybe someone can do it for me?
 
Yes, I know my code (and lack of documentation) is sloppy. That's because I tried to focus on trying to figure out what goes into each bundle. I'm sure I got many things wrong but on the positive side, the code works and actually generates a 9x9 Sudoku puzzle, albeit on the console in text mode. Perhaps in the future I'll produce a GUI output - or maybe someone can do it for me?
 +
 +
== Design and Implementation ==
 +
 +
First, let me say that I followed Jordan's Voting System example, for both the code as well as the writeup on this wiki.
 +
 +
<h4>1. Define the Service</h4>
 +
Create the bundle ''ca.on.senecac.scs.sudoku''
 +
<h6>1.1 Create SudokuGenerator.java</h6>
 +
<source lang="java">
 +
package ca.on.senecac.scs.sudoku;
 +
 +
/**
 +
* Defines the interface to the Sudoku Generator OSGi-based
 +
* application.
 +
*
 +
* @author John Selmys
 +
*
 +
*/
 +
public interface SudokuGenerator {
 +
    void generate(int row, int col);
 +
}
 +
</source>
 +
<h6>1.2 Define the MANIFEST.MF for the service</h6>
 +
<source lang="xml">
 +
Manifest-Version: 1.0
 +
Bundle-ManifestVersion: 2
 +
Bundle-Name: Sudoku
 +
Bundle-SymbolicName: ca.on.senecac.scs.sudoku
 +
Bundle-Version: 1.0.0.qualifier
 +
Bundle-RequiredExecutionEnvironment: JavaSE-1.6
 +
Export-Package: ca.on.senecac.scs.sudoku
 +
</source>

Revision as of 19:02, 13 February 2011

Sudoku Generator (Example for the OSGi Lab)

This is my first attempt to build a simple Java application using the OSGi framework.

Some time ago I wrote a Sudoku Generator program using BASH version 4. You can find the code on my blog at selmys.wordpress.com. I've chosen this same example to rewrite in Java/OSGi.

Yes, I know my code (and lack of documentation) is sloppy. That's because I tried to focus on trying to figure out what goes into each bundle. I'm sure I got many things wrong but on the positive side, the code works and actually generates a 9x9 Sudoku puzzle, albeit on the console in text mode. Perhaps in the future I'll produce a GUI output - or maybe someone can do it for me?

Design and Implementation

First, let me say that I followed Jordan's Voting System example, for both the code as well as the writeup on this wiki.

1. Define the Service

Create the bundle ca.on.senecac.scs.sudoku

1.1 Create SudokuGenerator.java
package ca.on.senecac.scs.sudoku;

/**
 * Defines the interface to the Sudoku Generator OSGi-based
 * application.
 *
 * @author John Selmys
 *
 */
public interface SudokuGenerator {
    void generate(int row, int col);
}
1.2 Define the MANIFEST.MF for the service
Manifest-Version: 1.0
Bundle-ManifestVersion: 2
Bundle-Name: Sudoku
Bundle-SymbolicName: ca.on.senecac.scs.sudoku
Bundle-Version: 1.0.0.qualifier
Bundle-RequiredExecutionEnvironment: JavaSE-1.6
Export-Package: ca.on.senecac.scs.sudoku