Difference between revisions of "Canvas 3D - Mesh Tag"
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− | <mesh href="file:///file.mesh" position="0.0, 0.0, 6.0" size="2.5" orientation="1.0, 2.0, 3.0" /> | + | <mesh name="somemesh" href="file:///file.mesh" position="0.0, 0.0, 6.0" size="2.5" orientation="1.0, 2.0, 3.0" /> |
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Revision as of 18:03, 20 October 2006
Cube Tag Reference
Introduction
Meshes are a complex array of vertecies that make up a 3D shape. Much like thier primitive counterpart, a mesh shares the same types of attributes. These attributes set the mesh in 3D space and allow it to be manipulated within JavaScript.
Tag Attributes
- name
- Usage: <mesh name="mymesh" />
- The name attribute specifies the identifier so that the mesh can be referenced within JavaScript. This is an alpha numeric String.
- If this value is ommited, the Mesh will not be accessable within JavaScript.
- href
- Usage: <mesh href="http://foo.com/bar.mesh" />.
- The href attribute is a hyperlink reference to a mesh file.
- This attribute is mandatory.
- position
- Usage: <mesh position="0.0, 8.3, 2.4" />.
- The position attribute refers to the 3D co-ordinates at which the model is located.
- If this attribute is ommited, the default position is {0.0, 0.0, 0.0}.
- orientation
- Usage: <mesh orientation="0.0, 3.5, 2.5" />.
- The orientation attribute is the direction the model is facing.
- If the orientation attribute is ommited, then the default orientation vector is {0.0, 0.0, -1.0}.
- size
- Usage: <mesh size="2.1" />.
- The size attribute sets the relative size of the mesh.
- If it is ommited, the default value of the size is {1.0}.
Syntax
<canvas> <mesh name="somemesh" href="file:///file.mesh" position="0.0, 0.0, 6.0" size="2.5" orientation="1.0, 2.0, 3.0" /> </canvas>
References
- None.