Difference between revisions of "GAM666 Wild Sparrows"

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{{GAM666/DPS901 Index | 20103}}
 
{{GAM666/DPS901 Index | 20103}}
= Game Name Goes here =
+
== Project Marking Percentage ==
== Team Memebers ==  
+
<big>
# [mailto:asamimi@learn.senecac.on.ca?subject=gam666 Ali Samimi], Ali Samimi
+
Group work:      40%        (25 <= xx <= 50)
# [mailto:xlu44@learn.senecac.on.ca?subject=gam666 Xiongwen Lu], Xiongwen Lu
+
Individual work: 60% +      (50 <= xx <= 75)
# [mailto:kjkim@learn.senecac.on.ca?subject=gam666 Kijeong Kim], Kijeong Kim
+
-------------------------
# [mailto:swang94@learn.senecac.on.ca?subject=gam666 Shengwei Wang], Shengwei Wang
+
Total          100%
 +
</big>
 +
 
 +
== Repository ==
 +
=== Repo path ===
 +
 
 +
svn://zenit.senecac.on.ca/dps901_103rep??
 +
 
 +
=== Trunk Status ===
 +
 
 +
committed by [NAME] / being committed by [NAME]
 +
 
 +
== Team Memebers ==
 +
{| class="wikitable sortable" border="1" cellpadding="5"
 +
|+ GAM666 - Team Members
 +
! First Name !! Last Name !! Team Name !! Subject !! Seneca Id !! wiki id !!  IRC nick !! Blog URL
 +
|-
 +
|[[User:asamimi | Ali]]||Samimi||[[GAM666 Wild Sparrows|Wild Sparrows]]||GAM666||[mailto:asamimi@learn.senecac.on.ca asamimi]||[[Special:Contributions/asamimi|asamimi]]||asa_||[http://asa.veryusefulinfo.com/ The Door]
 +
|-
 +
 
 +
|-
 +
|[[User:shengwei | Shengwei]]||Wang  ||[[GAM666 Wild Sparrows|Wild Sparrows]]||GAM666||[mailto:swang94@learn.senecac.on.ca swang94]||[[Special:Contributions/shengwei | shengwei]]|| shengwei || [http://shengwei-seneca.blogspot.com/ Shengwei's blog]
 +
|-
 +
 
 +
|-
 +
|[[User:xlu44 | Xiongwen ]]||LU||[[GAM666 Wild Sparrows|Wild Sparrows]]||GAM666||[mailto:xlu44@learn.senecac.on.ca?sujbect=gam666 xlu44]||[[Special:Contributions/xlu44 | xlu44]]||xlu44||[http://gam666.blogspot.com  BLOG FOR GAM666]
 +
|-
 +
 
 +
|-
 +
[mailto:asamimi@learn.senecac.on.ca,kjkim@learn.senecac.on.ca,swang94@learn.senecac.on.ca,xlu44@learn.senecac.on.ca?subject=gam666 Email All]
 +
|-
 +
 
 +
|}
 +
 
 +
== Due dates ==
 +
{|  border="1"
 +
|-
 +
|Proposal outline and team members selected
 +
|September 21
 +
|-
 +
|Proposal completed and members roles selected
 +
|September 28
 +
|-
 +
|Research into game requirements begins
 +
|September 29
 +
|-
 +
|Approval meeting with instructor
 +
|Weeks of October 3 and October 10
 +
|-
 +
|Draft game submission and project review
 +
|November 16
 +
|-
 +
|Final game presentation
 +
|December 7
 +
|}
 +
<br />
 +
<br />
  
 
== Proposal ==
 
== Proposal ==
 +
<h3>Multiplayer 3D Tetris</h3>
 +
 +
The game is a classic Tetris with 3D view and functionality. The screen has different sizes. The minimum of screen size is of 3x3x10 and the maximum size is 7x7x20.The game has different levels and every level is different difficulty. It supports keyboard and mouse. With keyboard, players control blocks. And players can rotate in different directions in the3D space. The 3D blocks can move in the surface while they are falling to ground. With mouse, we change the view angle of our game. And user can see from every angle. The game is a multiplayer game, so two people can compete. If a player destroys one layer, another player will get one layer. Game will be finished when one user doesn’t have any more layers and all of them are full. If a layer filled will blocks, the layer will be destroyed.  Destroying will be with sound. When a block riches ground or hit another block it will be stop and another block will come from top. User can have a preview of next block. All blocks are 3D and they will be generated randomly. For multiplayer all blocks are the same for all players. All the players can see other player’s page.
 +
 +
 +
Reference Source : http://www.3dtetris.com/en/play-3dtetris.html
 +
 +
Team: Wild Sparrows
 +
 +
Members: Ali Samimi, Shengwei Wang, Xiongwen Lu, Kijeong Kim
 +
 
== Map of the World of the Game ==
 
== Map of the World of the Game ==
 
== Moderator's - Instructors Comments ==
 
== Moderator's - Instructors Comments ==
 
== Any other thing you find necessary ==
 
== Any other thing you find necessary ==
 +
 +
== Meeting Log ==
 +
 +
=== October 25th Meeting ===
 +
Meeting place : Room 1132, Seneca Library<br/>
 +
Meeting time  : 14:25 pm ~ 16:00 pm
 +
==== Agenda ====
 +
# Discuss details on our game
 +
# Divide up roles
 +
  <ul>
 +
  <li>Tony - Sound</li>
 +
  <li>Ali - Conflict Algorithm</li>
 +
  <li>Shengwei - Drawing a 3D container</li>
 +
  </ul>

Latest revision as of 21:47, 13 December 2010


GAM666/DPS901 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources


Project Marking Percentage

Group work:      40%        (25 <= xx <= 50)
Individual work: 60% +      (50 <= xx <= 75) 
-------------------------
Total           100%

Repository

Repo path

svn://zenit.senecac.on.ca/dps901_103rep??

Trunk Status

committed by [NAME] / being committed by [NAME]

Team Memebers

Email All
GAM666 - Team Members
First Name Last Name Team Name Subject Seneca Id wiki id IRC nick Blog URL
Ali Samimi Wild Sparrows GAM666 asamimi asamimi asa_ The Door
Shengwei Wang Wild Sparrows GAM666 swang94 shengwei shengwei Shengwei's blog
Xiongwen LU Wild Sparrows GAM666 xlu44 xlu44 xlu44 BLOG FOR GAM666

Due dates

Proposal outline and team members selected September 21
Proposal completed and members roles selected September 28
Research into game requirements begins September 29
Approval meeting with instructor Weeks of October 3 and October 10
Draft game submission and project review November 16
Final game presentation December 7



Proposal

Multiplayer 3D Tetris

The game is a classic Tetris with 3D view and functionality. The screen has different sizes. The minimum of screen size is of 3x3x10 and the maximum size is 7x7x20.The game has different levels and every level is different difficulty. It supports keyboard and mouse. With keyboard, players control blocks. And players can rotate in different directions in the3D space. The 3D blocks can move in the surface while they are falling to ground. With mouse, we change the view angle of our game. And user can see from every angle. The game is a multiplayer game, so two people can compete. If a player destroys one layer, another player will get one layer. Game will be finished when one user doesn’t have any more layers and all of them are full. If a layer filled will blocks, the layer will be destroyed. Destroying will be with sound. When a block riches ground or hit another block it will be stop and another block will come from top. User can have a preview of next block. All blocks are 3D and they will be generated randomly. For multiplayer all blocks are the same for all players. All the players can see other player’s page.


Reference Source : http://www.3dtetris.com/en/play-3dtetris.html

Team: Wild Sparrows

Members: Ali Samimi, Shengwei Wang, Xiongwen Lu, Kijeong Kim

Map of the World of the Game

Moderator's - Instructors Comments

Any other thing you find necessary

Meeting Log

October 25th Meeting

Meeting place : Room 1132, Seneca Library
Meeting time  : 14:25 pm ~ 16:00 pm

Agenda

  1. Discuss details on our game
  2. Divide up roles
  • Tony - Sound
  • Ali - Conflict Algorithm
  • Shengwei - Drawing a 3D container