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→Human Dependency on various Social/Networking Systems
= Human Student Dependency on various Social/Networking Systems =
[[User:snaqvi3 |snaqvi3]]
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= Thesis Statement =
==== Thesis ====
To what extent has the human student dependency on social networks increasing or has increased for interconnectivity?
==== Keywords ====
Human dependency on various systems
Human dependency on social networks
Socializing through networks
Human dependent on social networks
Human psychological dependency on social networks
Human psychological dependency on communication networks
==== Bibliography ====
= Research Notes =
<u>'''Introduction'''</u>
(Source:
'''Structure and evolution of online social networks'''
* It turns out that the density of social networks as a function of time is non-monotone.
(Source:
'''Comparison of online social relations in volume vs interaction: a case study of cyworld'''
http://lcweb.senecac.on.ca:2126/citation.cfm?id=1452520.1452528&coll=ACM&dl=ACM&CFID=106057593&CFTOKEN=91510606
)
* According to the Alexa.com; online social networking services are not only among the most popular but also have become a key feature in many Internet services.
* Does a user interact evenly or lopsidedly with friends?
* It has been also observed that peer pressure to stay active online stops building up beyond a certain number of friends.
* The young generation are more at ease and faster in adopting new technologies. Correlation between the group size and the age might reveal the generational gap quantitatively. Also the microscopic analysis of intra- and inter-group dynamics would provide baseline facts about online socializing behaviors.
<u>'''Pros'''</u>
(Source:
'''Student socialization in the age of facebook'''
http://portal.acm.org/citation.cfm?id=1753326.1753347&coll=ACM&dl=ACM&CFID=106057593&CFTOKEN=91510606
)
* Because students lead nomadic lives, they find Facebook a particularly useful tool for initiating and managing social gatherings, and as they adopt mobile technologies that can access online social networks, their ad-hoc social life is further enabled.
* Students used Facebook to not only plan socialization with friends but also to overcome their shyness over contacting peripheral friends directly.
(Source:
'''Public vs. private: comparing public social network information with email'''
http://lcweb.senecac.on.ca:2126/citation.cfmid=1460563.1460627&coll=ACM&dl=ACM&CFID=106057593&CFTOKEN=91510606
)
* Many organizations today have blogging systems, wikis, forums, and even social bookmarking and social networking services behind the firewall.
* Systems like blogs, wikis, forums, social bookmarking, or social networking services, expose a lot of social network information, which is public in its nature. For example, in many blog systems, everyone may see who makes comments to whom; in many wiki systems, everyone can see who edits the same pages; in many social bookmarking systems, everyone can see who bookmarks the same web pages or uses the same tags; and in many social networking sites, everyone can see by default who is friends with whom. Thus, social applications such as those mentioned above provide a wide range of public sources for social network information.
* Having more and more valuable public sources for social network information, both on the internet and on the intranet, presents an opportunity to collect social network information in a way that is less sensitive privacy-wise.
(Source:
'''Social Matching: A Framework and Research Agenda'''
http://lcweb.senecac.on.ca:2134/10.1145/1100000/1096740/p401-terveen.pdf?key1=1096740&key2=0644779821&coll=DL&dl=ACM&CFID=106057593&CFTOKEN=91510606
)
* Social networking brings people closer in both physical and online spaces. They have the potential to increase social interaction and foster collaboration.
* People are social creatures—fundamentally so. We look for other people for a multitude of purposes: dating and eventually marriage, pursuing shared interests, addressing community issues, solving technical problems, or maybe just having a good conversation.
* What type of information does a system represent about its users, and how does it acquire this information?
(Source:
'''Trends, similarities, and differences in the usage of teen and senior public online newsgroups'''
http://lcweb.senecac.on.ca:2126/citation.cfm?id=1183456.1183461&coll=GUIDE&dl=GUIDE&CFID=106057593&CFTOKEN=91510606
)
* For example, text based CMC (such as newsgroups and email) does not provide the social and contextual cues that face-to-face communication has. This can be an advantage when communicating through newsgroups as the absence of information about social status, age and appearance might help to form a more “equal” basis for conversation.
* The emergence of computer mediated communication and online communities has lead to the formation of complex online social networks.
* The Internet can be described as one of the largest networks, for example, millions of users participate in UseNet newsgroups and post millions of messages.
<u>'''Cons'''</u>
* People reply on friends status or messages to be reminded about an event/party or to be invited out for lunch/dinner/meeting.
<u>'''Summary'''</u>