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DPS901 Team Copycat

531 bytes added, 11:20, 18 November 2010
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{{GAM666/DPS901 Index | 20103}}
= Game Name Goes here =
== Project Marking Percentage ==<big> Group work: 25% Individual work: 75% +------------------------- Total 100%</big> == Website and Blog ===
http://copycat.barnhart.ca
=== Repo path ===
svn://zenit.senecac.on.ca/dps901_103repdps901_103rep11
=== Trunk Status ===
In order to win the player must kill all enemies within the area. Upon death, the user will be shown a game over screen with the option to reset the level, or to quit to Windows. The player’s character will be able to crouch behind objects for cover, jump over or on top of them, as well as pick them up, and move them to another location. Health and ammo packs will be placed throughout the level to aid the player. Each enemy will be equipped with a different weapon that is assigned at random with one of the following special effects:
- Blind the player- Slow the player’s movements by 30%- Temporarily prevent the player from moving == Tasks by Priority == - Input [Kyle] - Model [Nick] - Collision [Kyle] - Level Editor [Graeme] - Menus [Kyle] - Sound (ogg) [Randl] - Light [Randl] - Gravity [Kyle] - Physics [Kyle] - Make Level [Graeme] - Implement Scripting (Lua) [Nick] - AI [Ehren] - Write Scripting [All] == Tasks Completed == - Gravity [Kyle] - Physics [Kyle] - Collision [Kyle]
== Map of the World of the Game ==
[[File:LevelMap.png]]
 
== Moderator's - Instructors Comments ==
== Any other thing you find necessary ==
1
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