Difference between revisions of "Firefox Performance Testing Lab Fall 2010 ajcondinho"
Ajcondinho (talk | contribs) (→Test Notes) |
Ajcondinho (talk | contribs) (→Test Notes) |
||
(5 intermediate revisions by the same user not shown) | |||
Line 35: | Line 35: | ||
| [http://www.chromeexperiments.com/detail/chiptunecom-gui/ Amiga Workbench Emulator] || Andrew || 9/16/2010 || See Responsiveness. || See Responsiveness. || This experiment re-creates an old operating system, but upon "loading" it internally crashes, so I cannot actually test this one. || Chrome loaded it and ran the experiment fine. | | [http://www.chromeexperiments.com/detail/chiptunecom-gui/ Amiga Workbench Emulator] || Andrew || 9/16/2010 || See Responsiveness. || See Responsiveness. || This experiment re-creates an old operating system, but upon "loading" it internally crashes, so I cannot actually test this one. || Chrome loaded it and ran the experiment fine. | ||
|- | |- | ||
− | | [http://www.chromeexperiments.com/detail/wavy-scrollbars/ Wavy Scrollbars] || Andrew || | + | | [http://www.chromeexperiments.com/detail/wavy-scrollbars/ Wavy Scrollbars] || Andrew || 9/16/2010 || Experiment not available for Firefox. || Experiment not available for Firefox. || Experiment not available for Firefox. || Runs smoothly in Chrome. |
|- | |- | ||
− | | [http://www.chromeexperiments.com/detail/javascript-canvas-raytracer/ Javascript Canvas Raytracer] || Andrew || | + | | [http://www.chromeexperiments.com/detail/javascript-canvas-raytracer/ Javascript Canvas Raytracer] || Andrew || 9/16/2010 || CPU was stable at 50%. || This is a rendering experiment, so it took time to render it, so the image appeared slowly. || Experiment responded quickly. || Chrome ran just as fast. |
|- | |- | ||
− | | [http://www.chromeexperiments.com/detail/notcanvas/ NotCanvas] || Andrew || | + | | [http://www.chromeexperiments.com/detail/notcanvas/ NotCanvas] || Andrew || 9/16/2010 || Doesn't seem to be an actual experiment just shows results from pre-rendered drawings. || Doesn't seem to be an actual experiment just shows results from pre-rendered drawings. || Doesn't seem to be an actual experiment just shows results from pre-rendered drawings. || Same in Chrome |
|- | |- | ||
− | | [http://www.chromeexperiments.com/detail/internetris/ Internetris] || Andrew || | + | | [http://www.chromeexperiments.com/detail/internetris/ Internetris] || Andrew || 9/16/2010 || Low CPU usage (20%) || Very smooth for Tetris. || All controls were very responsive. || Chrome ran exactly the same. |
|- | |- | ||
− | | [http://www.chromeexperiments.com/detail/starfield/ Starfield] || Andrew || | + | | [http://www.chromeexperiments.com/detail/starfield/ Starfield] || Andrew || 9/16/2010 || CPU sat at 50% || Very smooth. || Very responsive to mouse clicks. || Chrome used up 20% more CPU. |
|- | |- | ||
− | | [http://www.chromeexperiments.com/detail/physicsketch/ physicSketch] || Andrew || | + | | [http://www.chromeexperiments.com/detail/physicsketch/ physicSketch] || Andrew || 9/16/2010 || CPU sat at 50% || Animations were very smooth. || I encountered a problem when some of my drawings stopped showing up and I could not longer draw on the screen. It also seems to carry not allow me to draw anymore even if I reload the window, not sure if this is a problem on just my system. || Did not get this error in Chrome. |
|} | |} |
Latest revision as of 14:04, 16 September 2010
Contents
Test Results (ajcondinho)
Hardware Info
- Adapter Description: ATI Mobility Radeon HD 4570
- Vendor ID: 1002
- Device ID: 9553
- Adapter RAM: 512MB
- Adapter Drivers: ATI Technologies Inc.
- Driver Version: 8.673.0.0
- Driver Date: 11/10/2009
- Direct2D Enabled: Enabled
- DirectWrite Enabled: Enabled
- GPU Accelerated Windows: Yes
Firefox Build Info
Mozilla/5.0 (Windows NT 6.1; rv:2.0b7pre) Gecko/20100916 Firefox/4.0b7pre
Chromium Build Info
Chromium 7.0.527.0 (Developer Build 59649)
Test Notes
Name & URL | Tester | Date | Firefox Performance - Speed | Firefox Performance - Smoothness | Firefox Performance - Responsiveness | Notes and other Details |
---|---|---|---|---|---|---|
Bomomo | Andrew | 9/16/2010 | CPU was sitting at approximately 50%, and showed no signs of lag. | Visual components all seem to flow seamlessly. | Using the first drawing tool the balls seem to be a bit behind on mouse movements. | When tried out on Chrome, CPU use rose to 70% at idle, and a lot of lag occurred, Firefox seems to outperform Chrome on this experiment. |
Kaleidscope | Andrew | 9/16/2010 | CPU usage varied from 30-50% constantly. | Ran smoothly, no jittery jumps. | Might be a bug, the actual window seems to jerk around while trying to re-size. | Chrome performed almost identically minus the re-sizing issue. |
Vizeddit | Andrew | 9/16/2010 | CPU sat at around 50%. | The Reddit alien seemed to stutter a bit on the way down. | As far as I could tell this experiment doesn't actually allow you to do anything. | Chrome seemed to use 10-20% less CPU. |
Amiga Workbench Emulator | Andrew | 9/16/2010 | See Responsiveness. | See Responsiveness. | This experiment re-creates an old operating system, but upon "loading" it internally crashes, so I cannot actually test this one. | Chrome loaded it and ran the experiment fine. |
Wavy Scrollbars | Andrew | 9/16/2010 | Experiment not available for Firefox. | Experiment not available for Firefox. | Experiment not available for Firefox. | Runs smoothly in Chrome. |
Javascript Canvas Raytracer | Andrew | 9/16/2010 | CPU was stable at 50%. | This is a rendering experiment, so it took time to render it, so the image appeared slowly. | Experiment responded quickly. | Chrome ran just as fast. |
NotCanvas | Andrew | 9/16/2010 | Doesn't seem to be an actual experiment just shows results from pre-rendered drawings. | Doesn't seem to be an actual experiment just shows results from pre-rendered drawings. | Doesn't seem to be an actual experiment just shows results from pre-rendered drawings. | Same in Chrome |
Internetris | Andrew | 9/16/2010 | Low CPU usage (20%) | Very smooth for Tetris. | All controls were very responsive. | Chrome ran exactly the same. |
Starfield | Andrew | 9/16/2010 | CPU sat at 50% | Very smooth. | Very responsive to mouse clicks. | Chrome used up 20% more CPU. |
physicSketch | Andrew | 9/16/2010 | CPU sat at 50% | Animations were very smooth. | I encountered a problem when some of my drawings stopped showing up and I could not longer draw on the screen. It also seems to carry not allow me to draw anymore even if I reload the window, not sure if this is a problem on just my system. | Did not get this error in Chrome. |