Difference between revisions of "User:Asalga/summer 2010 worklog june"
Line 79: | Line 79: | ||
'''Wednesday June 16''' | '''Wednesday June 16''' | ||
* Arius3D meeting | * Arius3D meeting | ||
− | * | + | * XBPS - Wrote code to center objects to 0,0,0 once they load, started caching array lengths |
+ | * XBPS - Got lion model (million points) rendering on iMac and macbook | ||
+ | |||
+ | After hours | ||
+ | * XBPS - Trimmed 260KB of PJS code from XB PointStream | ||
'''Thursday June 17''' | '''Thursday June 17''' |
Revision as of 20:23, 16 June 2010
Tuesday June 1
- Created Wiki category
- Updated test and demos and updated patch for rect3D, submitted for peer review
- Moved textWidth3D to 1.0
- Converted binary to unit test [690], submitted for peer review
- Fixed ticket [596], submitted for peer review
After hours
- Started work on isolating problem with octree not rendering in pjs
- Found out why octree was failing! Filed bug 691
Wednesday June 2
- Worked on 650
After hours
- More work on 650
Thursday June 3
- Worked on 650
After hours
- More work on 650
Friday June 4
- Put up 650 up for review
After hours
- Tuborg
Saturday June 5 / Sunday June 6
- Created animated textured cube demo
Monday June 7
- Created ticket 710
- Created authors, license and readme files and pushed filed for SceneCreator repository.
- Reviewed Curve 132/141/379
- Reviewed Bezier
- Reviewed Status
Tuesday June 8
- Specification and ticket meeting for XB PointStream
- Created XB PointStream tickets
- Searched for Processing.js examples which were on trace
Wednesday June 9
- Epson demo
- Merged 662 (chrome 3d fix) with master
- Tagged some PJS tickets with "perf"
- Created XB specs
Thursday June 10
- Spent the day trying to speed up rendering for XB PointStream
Friday June 11
- Finally sped up rendering by creating larger vertex buffers
- Vertex and color data is fine, having issues with lighting objects
Saturday June 12 / Sunday June 13
- Fixed indents in textWidth (#455)
- Got Mickey.asc to load in octree and lights and cleaned up code
- Slightly sped up rendering by setting view matrices once per frame
- Posted 0.1
Monday June 14
- XB PointStream and SceneCreator meetings with Dave
- SceneCreator - created header comments ticket
- C3DL - created ColladaLoader trace ticket, caching array length ticket
- Pjs - merged texture, found status broken while testing, fixed it.
- Pjs - updated binary (was in 'needs-work')
Tuesday June 15
- Fixed XB PointStream on Safari (just needed to update browser)
- Fixed zooming for Chrome and Safari
- Researched how to get fileSize from XHR
- Ran Pjs (0.9.3) tests on 6 browsers
After hours
- Wrote XB PointStream 0.1 Blog
Wednesday June 16
- Arius3D meeting
- XBPS - Wrote code to center objects to 0,0,0 once they load, started caching array lengths
- XBPS - Got lion model (million points) rendering on iMac and macbook
After hours
- XBPS - Trimmed 260KB of PJS code from XB PointStream
Thursday June 17
- absent
Friday June 18
Saturday June 19 / Sunday June 20