Difference between revisions of "User:Asalga/summer 2010 worklog june"

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'''Wednesday June 16'''
 
'''Wednesday June 16'''
 
* Arius3D meeting
 
* Arius3D meeting
*
+
* XBPS - Wrote code to center objects to 0,0,0 once they load, started caching array lengths
 +
* XBPS - Got lion model (million points) rendering on iMac and macbook
 +
 
 +
After hours
 +
* XBPS - Trimmed 260KB of PJS code from XB PointStream
  
 
'''Thursday June 17'''
 
'''Thursday June 17'''

Revision as of 20:23, 16 June 2010


Tuesday June 1

  • Created Wiki category
  • Updated test and demos and updated patch for rect3D, submitted for peer review
  • Moved textWidth3D to 1.0
  • Converted binary to unit test [690], submitted for peer review
  • Fixed ticket [596], submitted for peer review

After hours

  • Started work on isolating problem with octree not rendering in pjs
  • Found out why octree was failing! Filed bug 691

Wednesday June 2

After hours

  • More work on 650

Thursday June 3

After hours

  • More work on 650

Friday June 4

  • Put up 650 up for review

After hours

  • Tuborg

Saturday June 5 / Sunday June 6

  • Created animated textured cube demo

Monday June 7

  • Created ticket 710
  • Created authors, license and readme files and pushed filed for SceneCreator repository.
  • Reviewed Curve 132/141/379
  • Reviewed Bezier
  • Reviewed Status

Tuesday June 8

  • Specification and ticket meeting for XB PointStream
  • Created XB PointStream tickets
  • Searched for Processing.js examples which were on trace

Wednesday June 9

  • Epson demo
  • Merged 662 (chrome 3d fix) with master
  • Tagged some PJS tickets with "perf"
  • Created XB specs

Thursday June 10

  • Spent the day trying to speed up rendering for XB PointStream

Friday June 11

  • Finally sped up rendering by creating larger vertex buffers
  • Vertex and color data is fine, having issues with lighting objects

Saturday June 12 / Sunday June 13

  • Fixed indents in textWidth (#455)
  • Got Mickey.asc to load in octree and lights and cleaned up code
  • Slightly sped up rendering by setting view matrices once per frame
  • Posted 0.1

Monday June 14

  • XB PointStream and SceneCreator meetings with Dave
  • SceneCreator - created header comments ticket
  • C3DL - created ColladaLoader trace ticket, caching array length ticket
  • Pjs - merged texture, found status broken while testing, fixed it.
  • Pjs - updated binary (was in 'needs-work')

Tuesday June 15

  • Fixed XB PointStream on Safari (just needed to update browser)
  • Fixed zooming for Chrome and Safari
  • Researched how to get fileSize from XHR
  • Ran Pjs (0.9.3) tests on 6 browsers

After hours

Wednesday June 16

  • Arius3D meeting
  • XBPS - Wrote code to center objects to 0,0,0 once they load, started caching array lengths
  • XBPS - Got lion model (million points) rendering on iMac and macbook

After hours

  • XBPS - Trimmed 260KB of PJS code from XB PointStream

Thursday June 17

  • absent

Friday June 18

Saturday June 19 / Sunday June 20