Difference between revisions of "Template:Planet Current Posts"
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+ | * [http://kezhong.wordpress.com/2010/05/07/eucalyptus-cannot-recover-node-automatically/ Kezhong Liang: Eucalyptus cannot recover node automatically] | ||
* [http://asalga.wordpress.com/2010/05/06/smoothing-and-changing-point-sizes-in-webgl/ Andor Salga (asalga): Smoothing and changing point sizes in WebGL] | * [http://asalga.wordpress.com/2010/05/06/smoothing-and-changing-point-sizes-in-webgl/ Andor Salga (asalga): Smoothing and changing point sizes in WebGL] | ||
* [http://scottdowne.blogspot.com/2010/05/processingjs-casting-bug.html Scott Downe: Processing.js casting bug] | * [http://scottdowne.blogspot.com/2010/05/processingjs-casting-bug.html Scott Downe: Processing.js casting bug] | ||
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* [http://armenzg.blogspot.com/2010/04/windows-64-bit-builds-commencing.html Armen Zambrano G. (armenzg): Windows 64 bit builds - commencing] | * [http://armenzg.blogspot.com/2010/04/windows-64-bit-builds-commencing.html Armen Zambrano G. (armenzg): Windows 64 bit builds - commencing] | ||
* [http://derekambrose.blogspot.com/2010/04/release-03-latest-patch-for-bespins.html Derek Ambrose: Release 0.3 - latest patch for Bespin's SmartMove implementation (revised)] | * [http://derekambrose.blogspot.com/2010/04/release-03-latest-patch-for-bespins.html Derek Ambrose: Release 0.3 - latest patch for Bespin's SmartMove implementation (revised)] | ||
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Revision as of 11:28, 7 May 2010
- Kezhong Liang: Eucalyptus cannot recover node automatically
- Andor Salga (asalga): Smoothing and changing point sizes in WebGL
- Scott Downe: Processing.js casting bug
- Michael Mullin: The CodeAssistor released v0.0.1
- Grace Simon Batumbya: Getting Started at CDOT
- Mickael Medel (aSydiK): Unfinished Business 0.8 ? 0.9 ? 1.0
- Scott Downe: Building Firefox on Fedora
- Anna Sobiepanek: sketch.processing.org
- Armen Zambrano G. (armenzg): Help finishing *all* Fedora oranges
- David Humphrey: View Source as Musical Innovation
- Michael Mullin: Scintilla Cocoa Bzr and Launchpad
- Seneca Canvas3D Team: WWW2010 in Raleigh
- Seneca Canvas3D Team: Motionview
- David Humphrey: Experiments with audio, part IX
- Armen Zambrano G. (armenzg): Windows 64 bit builds - commencing
- Derek Ambrose: Release 0.3 - latest patch for Bespin's SmartMove implementation (revised)