Difference between revisions of "Summer 2010 JS Projects"

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(Scope)
(Scope)
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** Standalone prototype/demo done by end of May
 
** Standalone prototype/demo done by end of May
 
* Arius 3D
 
* Arius 3D
** Experiments with large numbers of points, progressive enhancement, etc. using c3dl/webgl
+
** Experiments with large numbers of points, progressive enhancement, etc. using c3dl/webgl by end of May
  
 
== Timeline ==
 
== Timeline ==

Revision as of 13:49, 30 April 2010

Introduction

This is a high-level planning page for the various JavaScript related open source projects happening in CDOT during Summer 2010.

Project List

  • processing.js - complete 1.0 and documentation
  • c3DL - repackage, audit, automate
  • Arius 3D - build 3D "photos"
  • Scenecaster - build a collaborative web-based scene manipulator
  • Firefox enterprise management - hook into update mechanisms in Firefox
  • Mozilla Drumbeat open video library - build open js library around video element to add more features

People

  • David Humphrey
  • Cathy Leung
  • Andor Salga
  • Anna Sobiepanek
  • Scott Downe
  • Matthew Postill
  • Mickael Medel
  • Daniel Hodgin (part-time -- Mondays)

Scope

  • processing.js
    • 1.0 complete by end of May
    • docs mostly complete or
  • Mozilla Drumbeat video library
    • prototype done and ready to show for end of June at Mozilla Summit
  • Scenecaster
    • Standalone prototype/demo done by end of May
  • Arius 3D
    • Experiments with large numbers of points, progressive enhancement, etc. using c3dl/webgl by end of May

Timeline

May

  • Cathy - manage relationship between Scenecaster and Arius 3D
  • Dave - managing and overseeing projects
  • Andor - 33% processing.js, 33% c3dl, 33% technical advisement
  • Matthew - 75% time on c3dl bug fixing, 25% time on prototyping Scenecaster demo
  • Mickael - 75% processing.js, 25% prototyping Arius 3D rendering, figure out where we are slow, file/fix bugs
  • Anna - 75% processing.js, 25% community/infrastructure building c3dl
  • Scott - 75% processing.js, 25% porting processing.js automation/testing infrastructure to c3dl
  • Daniel - 100% processing.js

June

  • Cathy - manage relationship between Scenecaster and Arius 3D
  • Dave - managing and overseeing projects
  • Andor - 33% bug fixes, 33% c3dl, 33% technical advisement
  • Matthew - 75% Scenecaster demo
  • Mickael - 75% processing.js, 25% prototyping Arius 3D rendering, figure out where we are slow, file/fix bugs
  • Anna - 75% processing.js, 25% community/infrastructure building c3dl
  • Scott - 75% processing.js, 25% porting processing.js automation/testing infrastructure to c3dl
  • Daniel - 100% processing.js