Difference between revisions of "Template:Planet Current Posts"
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+ | * [http://miltonpaiva.wordpress.com/2009/07/23/cool-linux-way-to-restart-syslog/ Milton Paiva: Cool Way to Restart RSyslog ? Fedora 11] | ||
* [http://seneblog.fardad.com/2009/07/posse-day-3.html Fardad Soleimanloo: POSSE - Day 3] | * [http://seneblog.fardad.com/2009/07/posse-day-3.html Fardad Soleimanloo: POSSE - Day 3] | ||
* [http://www.c3dl.org/index.php/c3dl-dev/user-defined-shaders-templated-effects/ Seneca Canvas3D Team: User Defined Shaders: Templated Effects] | * [http://www.c3dl.org/index.php/c3dl-dev/user-defined-shaders-templated-effects/ Seneca Canvas3D Team: User Defined Shaders: Templated Effects] | ||
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* [http://sameropensource.blogspot.com/2009/07/embedding-your-font-with-font-face.html Samer Ziadeh (samer): Embedding your font with @font-face] | * [http://sameropensource.blogspot.com/2009/07/embedding-your-font-with-font-face.html Samer Ziadeh (samer): Embedding your font with @font-face] | ||
* [http://www.c3dl.org/index.php/c3dl-dev/user-defined-shaders/ Seneca Canvas3D Team: User Defined Shaders] | * [http://www.c3dl.org/index.php/c3dl-dev/user-defined-shaders/ Seneca Canvas3D Team: User Defined Shaders] | ||
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Revision as of 16:56, 23 July 2009
- Milton Paiva: Cool Way to Restart RSyslog ? Fedora 11
- Fardad Soleimanloo: POSSE - Day 3
- Seneca Canvas3D Team: User Defined Shaders: Templated Effects
- Seneca Canvas3D Team: User Defined Shaders: Instance Effects
- Khanh Vu: Reproduce bug#: 149933
- Milton Paiva: Compiling the Linux Kernel ? CentOS 5.3
- Fardad Soleimanloo: Collaborating Online
- Fardad Soleimanloo: Hotel sweet hotel
- Fardad Soleimanloo: On our way to POSSE
- Kezhong Liang: Building a New Kernel
- Chris Tyler (ctyler): Professor's Open Source Experience - POSSE - This Week
- Jerry Pau: demoshow and OOo4Kids
- Seneca Canvas3D Team: User Defined Shaders: Gooch Shading
- Seneca Canvas3D Team: User Defined Shaders: Textures
- Samer Ziadeh (samer): Embedding your font with @font-face
- Seneca Canvas3D Team: User Defined Shaders