Difference between revisions of "6502"
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Since 6502 systems are no longer very common, a web-based [[6502 Emulator]] is available for assembling, testing, and debugging 6502 Assembly code. | Since 6502 systems are no longer very common, a web-based [[6502 Emulator]] is available for assembling, testing, and debugging 6502 Assembly code. | ||
− | == | + | == Resources == |
− | + | * [http://6502.cdot.systems 6502.cdot.systems], the 6502 emulator we use in this course | |
− | + | * [https://en.wikipedia.org/wiki/MOS_Technology_6502 Wikipedia entry for 6502] | |
− | + | * [http://6502.org/ 6502.org] | |
− | + | * [http://www.visual6502.org/ Visual 6502] - a project to physically disassemble and analyze the 6502 chip, including photographs of the chip die and a visual simulation of voltages on the chip | |
− | + | * [https://skilldrick.github.io/easy6502/ Easy 6502] (tutorial using an earlier version of the 6502 emulator we use in this course) | |
− | + | * [http://www.6502.org/tutorials/6502opcodes.html 6502 Opcodes with Register Definitions] | |
− | + | * [https://www.masswerk.at/6502/6502_instruction_set.html 6502 Opcodes with Detailed Operation Information] | |
− | + | * [https://monster6502.com/ MOnSter 6502] - a large-scale, transistor-level implementation of the 6502, with lots of LEDs! | |
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Revision as of 17:21, 18 January 2022
Memory
The 6502 is an 8-bit processor with a 16-bit address bus. It is therefore able to access 64 kilobytes (216 bytes). Since each 16-bit address is comprised of two 8-bit bytes, memory can be viewed as 256 pages of 256 bytes each.
Each pointer in memory is stored in two consecutive memory locations, with the lowest-value byte stored first; this is known as Little Endian order. Thus, a pointer at memory location $0010, which points to memory location $ABCD, would be stored like this:
Memory $0010: $CD Memory $0011: $AB
Some pages have special, pre-defined purposes:
Page | Name | Starting address | Ending address | Purpose |
---|---|---|---|---|
00 | Zero Page | $0000 | $00FF | Variables requiring fast access |
01 | Stack | $0100 | $01FF | Values are pushed to, and pulled (popped) from, this region in first-in last-out (FIFO) order. The stack descends as it is used - more recently-pushed values are stored at lower addresses than older values. The stack wraps around, so if more than 256 bytes are pushed, the oldest values will be overwritten. |
FF | Vector Table | $FF00 | $FFFF | The last 6 bytes of this page contain three 2-byte addresses. $FE contains a pointer to code which is run when an interrupt request is received; $FC contains a pointer to code which is run when the CPU is reset (including when it is first started); and $FA contains a pointer to code which is run when a non-maskable interrupt (NMI) is received. |
In addition, each system built using the 6502 would have hardware devices, such as the video system, keyboard, and communication interfaces, occupying a portion of the address space.
Registers
There are three general-purpose registers:
- Accumulator (A) - the main register for math operations.
- X Index (X) - a register which can be used for limited math operations as well as indexed addressing modes, where an index value is added to a base address for memory operations.
- Y Index (Y) - a register similar to the X register. Some index operations may only be performed with a specific index register (X or Y, but not interchangeably).
There are also three special-purpose registers:
- Program Counter (PC) - a pointer to the currently-executing instruction in memory.
- Stack Pointer (S or SP) - a pointer to the current position in the stack
- Processor Status (P or PS) - a collection of bits (flags) which indicate or control aspects of the processor mode and status:
- C - Carry - Used to carry or borrow during addition and subtraction operations. If set (=1) at the start of an add-with-carry (ADC) operation, an additional 1 will be added to the result; if cleared (=0) at the start of a subtract-with-carry instruction (SBC), an additional 1 will be subtracted from the result. This flag will be set or cleared to indicate if an (unsigned) addition overflowed (result > 255) or the (unsigned) subtraction underflowed (result < 0)
- Z - Zero flag - indicates that an operation produced a zero result. Since comparison instructions (CMP, CPX, CPY for comparisions involving the A, X, or Y registers respectively) are actually subtractions, comparing two equal numbers by subtraction will result in a zero value, setting this flag.
- I - Interrupt disable
- D - Decimal mode - bytes are interpreted as two-digit decimal values instead of 8-bit binary values when doing math
- B - Break - Indicates a software interrupt (BRK instruction) has caused a non-maskable interrupt (NMI), rather than a hardware NMI.
- V - Overflow - Set when a math operation overflows (result > 127) or underflows (result < -128) a one-byte signed result
- S - Negative Sign - set when an operation produces a negative result (bit 7 is set in the result)
Instruction Set
The 6502 instruction set consist of a number of single-byte opcodes, each of which is followed by 0, 1, or 2 bytes of arguments. Each opcode corresponded to an instruction, which consists of an operation and an addressing mode. 6502 Assembly Language uses 3-letter menomics to specify the operation, and argument syntax to specify the addressing mode. For example:
LDA #$05 ; load the accumulator with the number 5 LDA $05 ; load the accumulator with the contents of memory location 5 (in the zero page) LDA $f005 ; load the accumulator with the contents of memory location $f005
See the references (below) for the full details of the 6502 instruction set.
6502 Emulator
Since 6502 systems are no longer very common, a web-based 6502 Emulator is available for assembling, testing, and debugging 6502 Assembly code.
Resources
- 6502.cdot.systems, the 6502 emulator we use in this course
- Wikipedia entry for 6502
- 6502.org
- Visual 6502 - a project to physically disassemble and analyze the 6502 chip, including photographs of the chip die and a visual simulation of voltages on the chip
- Easy 6502 (tutorial using an earlier version of the 6502 emulator we use in this course)
- 6502 Opcodes with Register Definitions
- 6502 Opcodes with Detailed Operation Information
- MOnSter 6502 - a large-scale, transistor-level implementation of the 6502, with lots of LEDs!