Difference between revisions of "TeamDS"
(→Assignment 1) |
(→Signed Distance Field Generator) |
||
Line 9: | Line 9: | ||
== What is Signed Distance Field? == | == What is Signed Distance Field? == | ||
+ | |||
+ | Signed Distance Field also know as SDF, is a technique developed by Value company that uses low resolution textures to display extremely high resolution looking fonts and decals. Valued used SDF in their game engines that run Half-Life 2, Counter-Strike 2 and etc. SDF is so effective that no matter how many times the font or decal is zoomed in, it will always look crisp and sharp while using very small textures. | ||
=== Assignment 2 === | === Assignment 2 === | ||
=== Assignment 3 === | === Assignment 3 === |
Revision as of 20:57, 4 April 2017
Contents
Signed Distance Field Generator
Team Members
- Dawood Shirzada - Developer
Progress
Assignment 1
What is Signed Distance Field?
Signed Distance Field also know as SDF, is a technique developed by Value company that uses low resolution textures to display extremely high resolution looking fonts and decals. Valued used SDF in their game engines that run Half-Life 2, Counter-Strike 2 and etc. SDF is so effective that no matter how many times the font or decal is zoomed in, it will always look crisp and sharp while using very small textures.