Difference between revisions of "UnknownX"
(→Assignment 1 Suduko) |
(→Assignment 1 Ray Tracing) |
||
Line 69: | Line 69: | ||
---- | ---- | ||
− | From the compilation it creates this | + | From the compilation it creates this[[File:Example.jpg]] |
== Assignment 2 == | == Assignment 2 == | ||
== Assignment 3 == | == Assignment 3 == |
Revision as of 12:59, 13 March 2017
Contents
TBD...
Team Member
eMail All
Progress
Assignment 1
FileCompressor
Environment:
System: Windows 10
CPU: i5-6400 2.70GHz
RAM: 8GB 2444Hz
Video card: NVIDIA GTX 1060 3GB
The size of file before compressing is 128MB After:65.2MB (Depend on the file)
Here is the major code to compress a file :
The following image shows that the CompressCore function takes 99.55% of the time to compress a 128MB file.
As the size of file increase, the time that this program spend on compressing a file will increase.
Assignment 1 Suduko
Environment:
System: Windows 10
CPU: i7-6800K 3.40GHz
RAM: 16GB 2133Hz
Video card: NVIDIA GTX 650
Assignment 1 Ray Tracing
Environment:
System: Windows 10
CPU: i7-6700HQ 2.60GHz
RAM: 16GB 21337Hz
Video card: NVIDIA GTX 1060 6GB
Program: raytracing.cpp from scratchpixel.com tutorial on basic raytracing. website along with source code location: [1]
Compilation
Unix -
g++ -O2 -o raytrace raytracer.cpp raytrace
OSX -
clang++ -O2 -o raytrace raytracer.cpp raytrace
From the compilation it creates this