Difference between revisions of "GAM531/Team A"
(→Assigned Tasks) |
(→Lab contribution) |
||
Line 49: | Line 49: | ||
{| class="wikitable" cellpadding="5" cellspacing="1" border="1" | {| class="wikitable" cellpadding="5" cellspacing="1" border="1" | ||
− | ! Team Member !! | + | ! Team Member !! DirectX !! OpenGL |
|- | |- | ||
| Justin Wilkin || 2, 3, 4 || 8 | | Justin Wilkin || 2, 3, 4 || 8 |
Revision as of 15:24, 7 December 2014
GAM531/DPS931 | Weekly Schedule | Student List | Project Requirements | Teams and their Projects | Student Resources
Group Repository
Link to the assignment repository
Team Members
Assigned Tasks
Team Member | Task | Location |
---|---|---|
Justin Wilkin | Frame Rate Calculator | FPS enhancement class located in Graphics/FPS.hpp
Engine.hpp updated to hold pointer to FPS instance: FPS* fps; Engine.cpp updated to initialize FPS: //Within Engine<RS>::initialize fps = new FPS(); Engine.cpp updated to update FPS calculation: //Within Engine<RS>::render if (fps) { fps->update(); fps->getFPS(); fps->display(); } |
Dima Rudeshko | Scene Ordering | reorderScene() function is located in Managers.cpp file and is called from Engine.cpp right after updateValues() |
Davson Wandja | LOD Calculator |
Lab contribution
Team Member | DirectX | OpenGL |
---|---|---|
Justin Wilkin | 2, 3, 4 | 8 |
Dima Rudeshko | 1, 5, 7, 10 | 7, 10 |
Davson Wandja | 6, 8, 9 | 9 |