Difference between revisions of "Profile/Projects"
Chris Tyler (talk | contribs) |
|||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Admon/obsolete}} | ||
+ | |||
[[Category:CDOT Profiles]]{{Admon/note|Profile Information|This page contains project profiles, intended for reuse in publications, press releases, and so forth. Please add to and update this page as needed.}} | [[Category:CDOT Profiles]]{{Admon/note|Profile Information|This page contains project profiles, intended for reuse in publications, press releases, and so forth. Please add to and update this page as needed.}} | ||
Line 22: | Line 24: | ||
=== Links === | === Links === | ||
=== Photos === | === Photos === | ||
+ | == Joystick/Gamepad Web API == | ||
+ | === Short === | ||
+ | The gamepad API gives web developers access to joysticks and gamepads on the client's computer using JavaScript in a web page. The Gamepad API is currently under development in Firefox and Chrome. This API is currently in W3C draft status. | ||
+ | === Long === | ||
+ | === Links === | ||
+ | * [https://wiki.mozilla.org/GamepadAPI Mozilla Wiki for Spec] | ||
+ | * [https://bugzilla.mozilla.org/show_bug.cgi?id=604039 Bugzilla ticket] | ||
+ | * [http://dvcs.w3.org/hg/webevents/raw-file/default/gamepad.html W3C API draft] | ||
+ | === Photos === | ||
+ | |||
+ | == Pointer Lock (Mouse Lock) Web API == | ||
+ | === Short === | ||
+ | The Pointer Lock API makes it possible for web developers to target the mouse pointer to a region of the screen and move infinitely in any direction. This is necessary for web games and other immersive 3D spaces and tools. | ||
+ | === Long === | ||
+ | Web technology: [https://developer.mozilla.org/en/API/Mouse_Lock_API Mouse Lock API] | ||
+ | |||
+ | The Pointer Lock (Mouse Lock) API is currently under development by [http://zenit.senecac.on.ca/wiki/index.php/Implementing_the_Mouse_Lock_API_in_Firefox David Humphrey and his students] at Seneca College. It is also under development in Chrome. This API is currently in [http://dvcs.w3.org/hg/pointerlock/raw-file/default/index.html W3C Draft Status]. | ||
+ | === Links === | ||
+ | * [https://bugzilla.mozilla.org/show_bug.cgi?id=633602 Bugzilla ticket] | ||
+ | * [http://dvcs.w3.org/hg/webevents/raw-file/default/mouse-lock.html W3C Draft API] | ||
+ | === Photos === | ||
+ | |||
== NexJ Express == | == NexJ Express == | ||
=== Short === | === Short === |
Latest revision as of 21:49, 26 January 2014
For each project, please include:
- A short description (20 words)
- A long description (100-200 words)
- Link to relevant resources
- Photos, screenshots, or graphics (either as a link or an inclusion)
Contents
Big Blue Button
Short
Long
Links
Photos
C3DL
Short
Long
Links
Photos
Fedora ARM
Short
Long
Links
Photos
Joystick/Gamepad Web API
Short
The gamepad API gives web developers access to joysticks and gamepads on the client's computer using JavaScript in a web page. The Gamepad API is currently under development in Firefox and Chrome. This API is currently in W3C draft status.
Long
Links
Photos
Pointer Lock (Mouse Lock) Web API
Short
The Pointer Lock API makes it possible for web developers to target the mouse pointer to a region of the screen and move infinitely in any direction. This is necessary for web games and other immersive 3D spaces and tools.
Long
Web technology: Mouse Lock API
The Pointer Lock (Mouse Lock) API is currently under development by David Humphrey and his students at Seneca College. It is also under development in Chrome. This API is currently in W3C Draft Status.