Difference between revisions of "Canvas 3D - Arc Tag"

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(Tag Attributes)
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* name
 
* name
** '''Usage:''' <sphere name="mysphere" />.
+
** '''Usage:''' <arc name="myarc" />.
** The ''name'' attribute is optional. If omited, the name is not used and thus cannot be retrieved within JavaScript.
+
** The ''name'' attribute is optional. If omitted, the name is not used and thus cannot be retrieved within JavaScript.
 
** The Arc is given an Identifier so that It can be retrieved and modified within JavaScript.  
 
** The Arc is given an Identifier so that It can be retrieved and modified within JavaScript.  
 
** The name is a only accepts a string of Alpha-numeric characters.
 
** The name is a only accepts a string of Alpha-numeric characters.
 
* position
 
* position
 
** '''Usage:''' <arc position="0.3, 5.5, 3.8" />.
 
** '''Usage:''' <arc position="0.3, 5.5, 3.8" />.
** The ''position'' attribute is optional. If omited, the position defaults to the Origin location at {0.0, 0.0, 0.0}.
+
** The ''position'' attribute is optional. If omitted, the position defaults to the Origin location at {0.0, 0.0, 0.0}.
 
** The position attribute holds a set of three floating point numbers separated by commas that are associated with the distance away from the Origin Point on the X, Y, and Z axis.
 
** The position attribute holds a set of three floating point numbers separated by commas that are associated with the distance away from the Origin Point on the X, Y, and Z axis.
* orientation
 
** '''Usage:''' <arc orientation="1.0, 1.0, 1.0" />.
 
** The ''orientation'' attribute defines the direction in which the Arc is facing. The direction is defined by a vector value.
 
** The orientation value only accepts three numbers that are separated by commas.
 
 
* size
 
* size
 
** '''Usage:''' <arc size="0.4" />.
 
** '''Usage:''' <arc size="0.4" />.
 
** The ''size'' attribute defines the size of the Sphere on the screen.
 
** The ''size'' attribute defines the size of the Sphere on the screen.
* texture
 
** '''Usage:''' <arc texture="mytexture" />
 
** The ''texture'' attribute contains the name identifier of a texture that is defined inside the canvas tag.
 
** If the texture does not exist or is not defined, a default color of white is applied to the Arc.
 
** The attribute must be Alpha-numeric and must point to a defined texture tag.
 
  
 
== Syntax ==
 
== Syntax ==

Revision as of 15:12, 2 February 2007

Arc Tag Reference

Back To XML 3D Main Page

Introduction

The Arc is one of the basic primitives that can be created on the fly. The Arc Tag encompasses the various attributes that are associated with a Arc, such as position, size and orientation. In addition, the Arc can be textured with a predefined image from a specific location.

Tag Attributes

  • name
    • Usage: <arc name="myarc" />.
    • The name attribute is optional. If omitted, the name is not used and thus cannot be retrieved within JavaScript.
    • The Arc is given an Identifier so that It can be retrieved and modified within JavaScript.
    • The name is a only accepts a string of Alpha-numeric characters.
  • position
    • Usage: <arc position="0.3, 5.5, 3.8" />.
    • The position attribute is optional. If omitted, the position defaults to the Origin location at {0.0, 0.0, 0.0}.
    • The position attribute holds a set of three floating point numbers separated by commas that are associated with the distance away from the Origin Point on the X, Y, and Z axis.
  • size
    • Usage: <arc size="0.4" />.
    • The size attribute defines the size of the Sphere on the screen.

Syntax

<canvas>
  <arc name="myarc" position="0.0, 0.3, 0.5" orientation="0.2, 0.6, 1.3" size="1.9" texture="mytexture" />
</canvas>

References

  • None.